file(GLOB_RECURSE LVGL_SOURCES "Third_Party/LittleVGL/src/*.c" ) set(LVGL_INCLUDES "../Core/Inc" ) set(LVGL_DEFINES "LV_CONF_INCLUDE_SIMPLE" ) add_library(lvgl STATIC ${LVGL_SOURCES}) target_include_directories(lvgl PRIVATE ${LVGL_INCLUDES}) target_compile_definitions(lvgl PRIVATE ${LVGL_DEFINES})