# Note: LittleVGL officially supports Zephyr and ESP-IDF, we are neither. file(GLOB_RECURSE LVGL_SOURCES "LittleVGL/src/*.c" ) set(LVGL_INCLUDES "../include" ) add_library(lvgl STATIC ${LVGL_SOURCES}) target_include_directories(lvgl PRIVATE ${LVGL_INCLUDES}) target_compile_definitions(lvgl PRIVATE "LV_CONF_INCLUDE_SIMPLE")