u-boot/include/vesa.h
Simon Glass 644e61448c efi: Support a 64-bit frame buffer address
The current vesa structure only provides a 32-bit value for the frame
buffer. Many modern machines use an address outside the range.

It is still useful to have this common struct, but add a separate
frame-buffer address as well.

Add a comment for vesa_setup_video_priv() while we are here.

Signed-off-by: Simon Glass <sjg@chromium.org>
2023-03-13 13:53:01 +01:00

131 lines
3.3 KiB
C

/* SPDX-License-Identifier: BSD-2-Clause */
/******************************************************************************
* Copyright (c) 2004, 2008 IBM Corporation
* Copyright (c) 2009 Pattrick Hueper <phueper@hueper.net>
* All rights reserved.
*
* Contributors:
* IBM Corporation - initial implementation
*****************************************************************************/
#ifndef _VESA_H
#define _VESA_H
/* these structs are for input from and output to OF */
struct __packed vesa_screen_info {
u8 display_type; /* 0=NONE, 1= analog, 2=digital */
u16 screen_width;
u16 screen_height;
/* bytes per line in framebuffer, may be more than screen_width */
u16 screen_linebytes;
u8 color_depth; /* color depth in bits per pixel */
u32 framebuffer_address;
u8 edid_block_zero[128];
};
struct __packed vesa_screen_info_input {
u8 signature[4];
u16 size_reserved;
u8 monitor_number;
u16 max_screen_width;
u8 color_depth;
};
/*
* These structs only store the required subset of fields in Vesa BIOS
* Extensions
*/
struct __packed vesa_bios_ext_info {
char signature[4];
u16 version;
u32 oem_string_ptr;
u32 capabilities;
u32 modes_ptr;
u16 total_memory;
u16 oem_version;
u32 vendor_name_ptr;
u32 product_name_ptr;
u32 product_rev_ptr;
};
struct __packed vesa_mode_info {
u16 mode_attributes; /* 00 */
u8 win_a_attributes; /* 02 */
u8 win_b_attributes; /* 03 */
u16 win_granularity; /* 04 */
u16 win_size; /* 06 */
u16 win_a_segment; /* 08 */
u16 win_b_segment; /* 0a */
u32 win_func_ptr; /* 0c */
u16 bytes_per_scanline; /* 10 */
u16 x_resolution; /* 12 */
u16 y_resolution; /* 14 */
u8 x_charsize; /* 16 */
u8 y_charsize; /* 17 */
u8 number_of_planes; /* 18 */
u8 bits_per_pixel; /* 19 */
u8 number_of_banks; /* 20 */
u8 memory_model; /* 21 */
u8 bank_size; /* 22 */
u8 number_of_image_pages; /* 23 */
u8 reserved_page;
u8 red_mask_size;
u8 red_mask_pos;
u8 green_mask_size;
u8 green_mask_pos;
u8 blue_mask_size;
u8 blue_mask_pos;
u8 reserved_mask_size;
u8 reserved_mask_pos;
u8 direct_color_mode_info;
u32 phys_base_ptr;
u32 offscreen_mem_offset;
u16 offscreen_mem_size;
u8 reserved[206];
};
struct vesa_state {
u16 video_mode;
bool valid;
union {
struct vesa_mode_info vesa;
u8 mode_info_block[256];
};
};
struct vesa_ddc_info {
u8 port_number; /* i.e. monitor number */
u8 edid_transfer_time;
u8 ddc_level;
u8 edid_block_zero[128];
};
#define VESA_GET_INFO 0x4f00
#define VESA_GET_MODE_INFO 0x4f01
#define VESA_SET_MODE 0x4f02
#define VESA_GET_CUR_MODE 0x4f03
extern struct vesa_state mode_info;
struct video_priv;
struct video_uc_plat;
/**
* vesa_setup_video_priv() - Set up a video device using VESA information
*
* The vesa struct is used by various x86 drivers, so this is a common function
* to use it to set up the video.
*
* @vesa: Vesa information to use (vesa->phys_base_ptr is ignored)
* @fb: Frame buffer address (since vesa->phys_base_ptr is only 32 bits)
* @uc_priv: Video device's uclass-private information
* @plat: Video devices's uclass-private platform data
* Returns: 0 if OK, -ENXIO if the x resolution is 0, -EEPROTONOSUPPORT if the
* pixel format is not supported
*/
int vesa_setup_video_priv(struct vesa_mode_info *vesa, u64 fb,
struct video_priv *uc_priv,
struct video_uc_plat *plat);
int vesa_setup_video(struct udevice *dev, int (*int15_handler)(void));
#endif