MCUXpresso_LPC55S69/CMSIS/DSP/Include/dsp/fast_math_functions.h
2022-08-23 23:05:58 +08:00

306 lines
7.7 KiB
C

/******************************************************************************
* @file fast_math_functions.h
* @brief Public header file for CMSIS DSP Library
* @version V1.9.0
* @date 23 April 2021
* Target Processor: Cortex-M and Cortex-A cores
******************************************************************************/
/*
* Copyright (c) 2010-2020 Arm Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _FAST_MATH_FUNCTIONS_H_
#define _FAST_MATH_FUNCTIONS_H_
#include "arm_math_types.h"
#include "arm_math_memory.h"
#include "dsp/none.h"
#include "dsp/utils.h"
#ifdef __cplusplus
extern "C"
{
#endif
/**
* @brief Macros required for SINE and COSINE Fast math approximations
*/
#define FAST_MATH_TABLE_SIZE 512
#define FAST_MATH_Q31_SHIFT (32 - 10)
#define FAST_MATH_Q15_SHIFT (16 - 10)
#ifndef PI
#define PI 3.14159265358979f
#endif
/**
* @defgroup groupFastMath Fast Math Functions
* This set of functions provides a fast approximation to sine, cosine, and square root.
* As compared to most of the other functions in the CMSIS math library, the fast math functions
* operate on individual values and not arrays.
* There are separate functions for Q15, Q31, and floating-point data.
*
*/
/**
* @ingroup groupFastMath
*/
/**
@addtogroup sin
@{
*/
/**
* @brief Fast approximation to the trigonometric sine function for floating-point data.
* @param[in] x input value in radians.
* @return sin(x).
*/
float32_t arm_sin_f32(
float32_t x);
/**
* @brief Fast approximation to the trigonometric sine function for Q31 data.
* @param[in] x Scaled input value in radians.
* @return sin(x).
*/
q31_t arm_sin_q31(
q31_t x);
/**
* @brief Fast approximation to the trigonometric sine function for Q15 data.
* @param[in] x Scaled input value in radians.
* @return sin(x).
*/
q15_t arm_sin_q15(
q15_t x);
/**
@} end of sin group
*/
/**
@addtogroup cos
@{
*/
/**
* @brief Fast approximation to the trigonometric cosine function for floating-point data.
* @param[in] x input value in radians.
* @return cos(x).
*/
float32_t arm_cos_f32(
float32_t x);
/**
* @brief Fast approximation to the trigonometric cosine function for Q31 data.
* @param[in] x Scaled input value in radians.
* @return cos(x).
*/
q31_t arm_cos_q31(
q31_t x);
/**
* @brief Fast approximation to the trigonometric cosine function for Q15 data.
* @param[in] x Scaled input value in radians.
* @return cos(x).
*/
q15_t arm_cos_q15(
q15_t x);
/**
@} end of cos group
*/
/**
@brief Floating-point vector of log values.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_vlog_f32(
const float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize);
/**
@brief Floating-point vector of exp values.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_vexp_f32(
const float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize);
/**
* @defgroup SQRT Square Root
*
* Computes the square root of a number.
* There are separate functions for Q15, Q31, and floating-point data types.
* The square root function is computed using the Newton-Raphson algorithm.
* This is an iterative algorithm of the form:
* <pre>
* x1 = x0 - f(x0)/f'(x0)
* </pre>
* where <code>x1</code> is the current estimate,
* <code>x0</code> is the previous estimate, and
* <code>f'(x0)</code> is the derivative of <code>f()</code> evaluated at <code>x0</code>.
* For the square root function, the algorithm reduces to:
* <pre>
* x0 = in/2 [initial guess]
* x1 = 1/2 * ( x0 + in / x0) [each iteration]
* </pre>
*/
/**
* @addtogroup SQRT
* @{
*/
/**
@brief Floating-point square root function.
@param[in] in input value
@param[out] pOut square root of input value
@return execution status
- \ref ARM_MATH_SUCCESS : input value is positive
- \ref ARM_MATH_ARGUMENT_ERROR : input value is negative; *pOut is set to 0
*/
__STATIC_FORCEINLINE arm_status arm_sqrt_f32(
float32_t in,
float32_t * pOut)
{
if (in >= 0.0f)
{
#if defined ( __CC_ARM )
#if defined __TARGET_FPU_VFP
*pOut = __sqrtf(in);
#else
*pOut = sqrtf(in);
#endif
#elif defined ( __ICCARM__ )
#if defined __ARMVFP__
__ASM("VSQRT.F32 %0,%1" : "=t"(*pOut) : "t"(in));
#else
*pOut = sqrtf(in);
#endif
#else
*pOut = sqrtf(in);
#endif
return (ARM_MATH_SUCCESS);
}
else
{
*pOut = 0.0f;
return (ARM_MATH_ARGUMENT_ERROR);
}
}
/**
@brief Q31 square root function.
@param[in] in input value. The range of the input value is [0 +1) or 0x00000000 to 0x7FFFFFFF
@param[out] pOut points to square root of input value
@return execution status
- \ref ARM_MATH_SUCCESS : input value is positive
- \ref ARM_MATH_ARGUMENT_ERROR : input value is negative; *pOut is set to 0
*/
arm_status arm_sqrt_q31(
q31_t in,
q31_t * pOut);
/**
@brief Q15 square root function.
@param[in] in input value. The range of the input value is [0 +1) or 0x0000 to 0x7FFF
@param[out] pOut points to square root of input value
@return execution status
- \ref ARM_MATH_SUCCESS : input value is positive
- \ref ARM_MATH_ARGUMENT_ERROR : input value is negative; *pOut is set to 0
*/
arm_status arm_sqrt_q15(
q15_t in,
q15_t * pOut);
/**
* @brief Vector Floating-point square root function.
* @param[in] pIn input vector.
* @param[out] pOut vector of square roots of input elements.
* @param[in] len length of input vector.
* @return The function returns ARM_MATH_SUCCESS if input value is positive value or ARM_MATH_ARGUMENT_ERROR if
* <code>in</code> is negative value and returns zero output for negative values.
*/
void arm_vsqrt_f32(
float32_t * pIn,
float32_t * pOut,
uint16_t len);
void arm_vsqrt_q31(
q31_t * pIn,
q31_t * pOut,
uint16_t len);
void arm_vsqrt_q15(
q15_t * pIn,
q15_t * pOut,
uint16_t len);
/**
* @} end of SQRT group
*/
/**
@brief Fixed point division
@param[in] numerator Numerator
@param[in] denominator Denominator
@param[out] quotient Quotient value normalized between -1.0 and 1.0
@param[out] shift Shift left value to get the unnormalized quotient
@return error status
When dividing by 0, an error ARM_MATH_NANINF is returned. And the quotient is forced
to the saturated negative or positive value.
*/
arm_status arm_divide_q15(q15_t numerator,
q15_t denominator,
q15_t *quotient,
int16_t *shift);
#ifdef __cplusplus
}
#endif
#endif /* ifndef _FAST_MATH_FUNCTIONS_H_ */