MCUXpresso_LPC55S69/boards/lpcxpresso55s69/ew_gui_examples/ew_gui_waveform_generator/GeneratedCode/_ResourcesBitmap.h
2022-04-08 22:42:47 +08:00

109 lines
4.0 KiB
C

/*******************************************************************************
*
* E M B E D D E D W I Z A R D P R O J E C T
*
* Copyright (c) TARA Systems GmbH
* written by Paul Banach and Manfred Schweyer
*
********************************************************************************
*
* This software is delivered "as is" and shows the usage of other software
* components. It is provided as an example software which is intended to be
* modified and extended according to particular requirements.
*
* TARA Systems hereby disclaims all warranties and conditions with regard to the
* software, including all implied warranties and conditions of merchantability
* and non-infringement of any third party IPR or other rights which may result
* from the use or the inability to use the software.
*
* This file was generated automatically by Embedded Wizard Studio.
*
* Please do not make any modifications of this file! The modifications are lost
* when the file is generated again by Embedded Wizard Studio!
*
* Version : 10.0
* Date : 17.02.2021 8:00:50
* Profile : NxpLpc
* Platform : NXP.LPC.RGB565
*
*******************************************************************************/
#ifndef _ResourcesBitmap_H
#define _ResourcesBitmap_H
#ifdef __cplusplus
extern "C"
{
#endif
#include "ewrte.h"
#if EW_RTE_VERSION != 0x000A0000
#error Wrong version of Embedded Wizard Runtime Environment.
#endif
#include "ewgfx.h"
#if EW_GFX_VERSION != 0x000A0000
#error Wrong version of Embedded Wizard Graphics Engine.
#endif
#include "_CoreResource.h"
/* Forward declaration of the class Resources::Bitmap */
#ifndef _ResourcesBitmap_
EW_DECLARE_CLASS( ResourcesBitmap )
#define _ResourcesBitmap_
#endif
/* The class Resources::Bitmap provides the base functionality to handle bitmaps.
A bitmap consists of at least one frame (an image). If there are more than one
frame stored within the bitmap, the bitmap is called 'multi-frame'. Such multi-frame
bitmaps are very useful e.g. to run short video sequences.
This class implements a set of properties to query or change bitmap attributes.
For example, the property @FrameSize stores the size of a single bitmap frame
in pixel. The property @NoOfFrames determines how many frames are available in
the bitmap.
Usually, bitmaps are created at the design time by drag-and-drop them from the
Embedded Wizard Gallery into the Composer window where you are editing your GUI
project. The bitmap attributes will be determined in the Embedded Wizard Inspector. */
EW_DEFINE_FIELDS( ResourcesBitmap, CoreResource )
EW_VARIABLE( bitmap, XHandle )
EW_PROPERTY( FrameDelay, XInt32 )
EW_PROPERTY( NoOfFrames, XInt32 )
EW_PROPERTY( FrameSize, XPoint )
EW_VARIABLE( Mutable, XBool )
EW_VARIABLE( Animated, XBool )
EW_END_OF_FIELDS( ResourcesBitmap )
/* Virtual Method Table (VMT) for the class : 'Resources::Bitmap' */
EW_DEFINE_METHODS( ResourcesBitmap, CoreResource )
EW_METHOD( OnSetFrameSize, void )( ResourcesBitmap _this, XPoint value )
EW_METHOD( Update, void )( ResourcesBitmap _this )
EW_END_OF_METHODS( ResourcesBitmap )
/* 'C' function for method : 'Resources::Bitmap.Done()' */
void ResourcesBitmap_Done( ResourcesBitmap _this );
/* 'C' function for method : 'Resources::Bitmap.Init()' */
void ResourcesBitmap_Init( ResourcesBitmap _this, XHandle aArg );
/* 'C' function for method : 'Resources::Bitmap.OnSetFrameSize()' */
void ResourcesBitmap_OnSetFrameSize( ResourcesBitmap _this, XPoint value );
/* Wrapper function for the virtual method : 'Resources::Bitmap.OnSetFrameSize()' */
void ResourcesBitmap__OnSetFrameSize( void* _this, XPoint value );
/* 'C' function for method : 'Resources::Bitmap.Update()' */
void ResourcesBitmap_Update( ResourcesBitmap _this );
/* Wrapper function for the virtual method : 'Resources::Bitmap.Update()' */
void ResourcesBitmap__Update( void* _this );
#ifdef __cplusplus
}
#endif
#endif /* _ResourcesBitmap_H */
/* Embedded Wizard */