183 lines
6.2 KiB
C
183 lines
6.2 KiB
C
/*********************************************************************
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* SEGGER Microcontroller GmbH *
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* Solutions for real time microcontroller applications *
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**********************************************************************
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* *
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* (c) 1996 - 2023 SEGGER Microcontroller GmbH *
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* *
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* Internet: www.segger.com Support: support@segger.com *
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* *
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**********************************************************************
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** emWin V6.34 - Graphical user interface for embedded applications **
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All Intellectual Property rights in the Software belongs to SEGGER.
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emWin is protected by international copyright laws. Knowledge of the
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source code may not be used to write a similar product. This file may
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only be used in accordance with the following terms:
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The software has been licensed to NXP Semiconductors USA, Inc. whose
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registered office is situated at 411 E. Plumeria Drive, San Jose,
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CA 95134, USA solely for the purposes of creating libraries for
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NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and
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distributed under the terms and conditions of the NXP End User License
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Agreement.
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Full source code is available at: www.segger.com
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We appreciate your understanding and fairness.
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----------------------------------------------------------------------
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Licensing information
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Licensor: SEGGER Microcontroller Systems LLC
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Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA
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Licensed SEGGER software: emWin
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License number: GUI-00186
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License model: emWin License Agreement, dated August 20th 2011 and Amendment No. 1, dated October 17th 2017 and Amendment No. 2, dated December 18th 2018
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Licensed platform: NXP's ARM 7/9, Cortex-M0, M3, M4, M7, A7, M33
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----------------------------------------------------------------------
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Support and Update Agreement (SUA)
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SUA period: 2011-08-19 - 2024-09-02
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Contact to extend SUA: sales@segger.com
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----------------------------------------------------------------------
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File : KEYBOARD_Private.h
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Purpose : Internal header file
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--------------------END-OF-HEADER-------------------------------------
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*/
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#ifndef KEYBOARD_PRIVATE_H
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#define KEYBOARD_PRIVATE_H
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#include "WM_Intern.h"
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#include "KEYBOARD.h"
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#if (GUI_WINSUPPORT)
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/*********************************************************************
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*
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* Defines
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*
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**********************************************************************
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*/
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#define KEYBOARD_STATE_CODES 0
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#define KEYBOARD_STATE_SHIFT 1
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#define KEYBOARD_STATE_SLOCK 2
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#define KEYBOARD_STATE_EXTRA 3
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#define FLAG_FIXED (1 << 0)
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#define FLAG_CODES (1 << 1)
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#define FLAG_SHIFT (1 << 2)
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#define FLAG_EXTRA (1 << 3)
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#define FLAG_KEYBACKSPACE (1 << 4)
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#define FLAG_KEYENTER (1 << 5)
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#define FLAG_KEYSHIFT (1 << 6)
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#define FLAG_KEYSWITCH (1 << 7)
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#define FLAG_KEYSPACE (1 << 8)
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/*********************************************************************
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*
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* Types
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*
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**********************************************************************
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*/
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typedef struct {
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GUI_RECT Rect;
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U16 Code;
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U16 Long;
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U16 Flags;
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KEYBOARD_CODES cLong;
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} KEYBOARD_KEY;
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typedef struct {
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GUI_HMEM hText; // Handle to text
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const void * pBm; // Pointer to GUI_BITMAP or pointer to streamed bitmap
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U32 Size; // In case of a streamed bitmap 'Size' contains its size
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} KEYBOARD_BITMAP_KEY;
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/*********************************************************************
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*
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* Object definition
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*
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**********************************************************************
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*/
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typedef struct {
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GUI_COLOR aColor[7]; // Colors to be used
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unsigned aPeriod[2]; // Array for periods [0:long press, 1:repeat mode]
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unsigned FrameRadius; // Radius to be used for all keys
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unsigned FrameSize; // Frame size in pixels to be used for all keys
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unsigned SpaceX, SpaceY; // Space in /1000 between the keys
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unsigned CursorSensy; // Sensitivity of cursor control window
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} KEYBOARD_PROPS;
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typedef struct {
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WIDGET Widget;
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KEYBOARD_PROPS Props;
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const GUI_FONT * apFont[2]; // 0: Key codes, 1: Longpress codes
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//
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// Common
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//
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U8 State;
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U8 IsPressed;
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WM_HTIMER hTimer;
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KEYBOARD_KEY kPressed;
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int PressedIndex;
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//
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// Code keys
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//
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unsigned NumKeys;
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GUI_HMEM hKeys;
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//
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// Special keys
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//
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KEYBOARD_BITMAP_KEY aKeyShift[4];
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KEYBOARD_BITMAP_KEY aKeySwitch[2];
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KEYBOARD_BITMAP_KEY KeyBackspace;
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KEYBOARD_BITMAP_KEY KeyEnter;
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KEYBOARD_BITMAP_KEY KeySpace;
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//
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// Timer callback
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//
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void (* pfOnTimer)(KEYBOARD_Handle hObj);
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//
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// Size of longpress key
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//
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int xSizeKey, ySizeKey;
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} KEYBOARD_OBJ;
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/*********************************************************************
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*
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* Macros for internal use
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*
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**********************************************************************
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*/
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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#define KEYBOARD_INIT_ID(p) (p->Widget.DebugId = WIDGET_TYPE_KEYBOARD)
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#else
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#define KEYBOARD_INIT_ID(p)
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#endif
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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KEYBOARD_OBJ * KEYBOARD_LockH(KEYBOARD_Handle h);
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#define KEYBOARD_LOCK_H(h) KEYBOARD_LockH(h)
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#else
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#define KEYBOARD_LOCK_H(h) (KEYBOARD_OBJ *)WM_LOCK_H(h)
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#endif
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/*********************************************************************
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*
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* Private functions
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*
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**********************************************************************
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*/
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int KEYBOARD__SetStreamedLayoutEx(KEYBOARD_Handle hObj, const void * pVoid, U32 Size, void (* pFunc)(KEYDEF_KEYBOARD * pKeyboard));
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/*********************************************************************
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*
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* Public data (internal defaults)
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*
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**********************************************************************
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*/
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extern KEYBOARD_PROPS KEYBOARD__DefaultProps;
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#endif // GUI_WINSUPPORT
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#endif // KEYBOARD_PRIVATE_H
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/*************************** End of file ****************************/
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