MCUXpresso_LPC55S69/middleware/emwin/emWin_header/SLIDER_Private.h
Yilin Sun 6e8d03ec0a Updated to SDK v2.15.000
Signed-off-by: Yilin Sun <imi415@imi.moe>
2024-04-12 21:21:49 +08:00

134 lines
4.7 KiB
C

/*********************************************************************
* SEGGER Microcontroller GmbH *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2023 SEGGER Microcontroller GmbH *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V6.34 - Graphical user interface for embedded applications **
All Intellectual Property rights in the Software belongs to SEGGER.
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with the following terms:
The software has been licensed to NXP Semiconductors USA, Inc. whose
registered office is situated at 411 E. Plumeria Drive, San Jose,
CA 95134, USA solely for the purposes of creating libraries for
NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and
distributed under the terms and conditions of the NXP End User License
Agreement.
Full source code is available at: www.segger.com
We appreciate your understanding and fairness.
----------------------------------------------------------------------
Licensing information
Licensor: SEGGER Microcontroller Systems LLC
Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA
Licensed SEGGER software: emWin
License number: GUI-00186
License model: emWin License Agreement, dated August 20th 2011 and Amendment No. 1, dated October 17th 2017 and Amendment No. 2, dated December 18th 2018
Licensed platform: NXP's ARM 7/9, Cortex-M0, M3, M4, M7, A7, M33
----------------------------------------------------------------------
Support and Update Agreement (SUA)
SUA period: 2011-08-19 - 2024-09-02
Contact to extend SUA: sales@segger.com
----------------------------------------------------------------------
File : SLIDER_Private.h
Purpose : SLIDER private header file
--------------------END-OF-HEADER-------------------------------------
*/
#ifndef SLIDER_PRIVATE_H
#define SLIDER_PRIVATE_H
#include "WM_Intern.h"
#include "WIDGET.h"
#include "SLIDER.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
//
// Flags
//
#define SLIDER_FLAG_DRAW_FOCUS_RECT (1 << 0)
#define SLIDER_FLAG_INVERT_DIRECTION (1 << 1)
/*********************************************************************
*
* Object definition
*
**********************************************************************
*/
typedef struct {
WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
} SLIDER_SKIN_PRIVATE;
typedef struct {
U8 Flags;
GUI_COLOR BkColor;
GUI_COLOR BarColor;
GUI_COLOR FocusColor;
GUI_COLOR TickColor;
SLIDER_SKIN_PRIVATE SkinPrivate;
} SLIDER_PROPS;
typedef struct {
WIDGET Widget;
SLIDER_PROPS Props;
WIDGET_SKIN const * pWidgetSkin;
int NumTicks;
int Max;
int Min;
int v;
I16 Width;
} SLIDER_Obj;
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
#define SLIDER_INIT_ID(p) (p->Widget.DebugId = WIDGET_TYPE_SLIDER)
#else
#define SLIDER_INIT_ID(p)
#endif
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
SLIDER_Obj * SLIDER_LockH(SLIDER_Handle h);
#define SLIDER_LOCK_H(h) SLIDER_LockH(h)
#else
#define SLIDER_LOCK_H(h) (SLIDER_Obj *)WM_LOCK_H(h)
#endif
#ifndef SLIDER_SUPPORT_TRANSPARENCY
#define SLIDER_SUPPORT_TRANSPARENCY WM_SUPPORT_TRANSPARENCY
#endif
/*********************************************************************
*
* Public data (internal defaults)
*
**********************************************************************
*/
extern SLIDER_PROPS SLIDER__DefaultProps;
extern const WIDGET_SKIN SLIDER__SkinClassic;
extern WIDGET_SKIN SLIDER__Skin;
extern const WIDGET_SKIN * SLIDER__pSkinDefault;
#endif // GUI_WINSUPPORT
#endif // SLIDER_PRIVATE_H
/*************************** End of file ****************************/