MCUXpresso_LPC55S69/boards/lpcxpresso55s69/lvgl_examples/lvgl_guider_bm/cm33_core0/lv_conf.h

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27 KiB
C

/**
* @file lv_conf.h
* Configuration file for v8.3.2
*/
#ifndef LV_CONF_H
#define LV_CONF_H
/* clang-format off */
#include <stdint.h>
/*====================
Graphical settings
*====================*/
/* Color depth:
* - 1: 1 byte per pixel
* - 8: RGB332
* - 16: RGB565
* - 32: ARGB8888
*/
#define LV_COLOR_DEPTH 16
/* Swap the 2 bytes of RGB565 color.
* Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 1
/*Enable features to draw on transparent background.
*It's required if opa, and transform_* style properties are used.
*Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*//* 1: Enable screen transparency.
* Useful for OSD or other overlapping GUIs.
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
#define LV_COLOR_SCREEN_TRANSP 0
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
/*Images pixels with this color will not be drawn (if they are chroma keyed)*/
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*lv_color_hex(0x00ff00): pure green*/
/* Default display refresh period.
* Can be changed in the display driver (`lv_disp_drv_t`).*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
/*=========================
Memory manager settings
*=========================*/
/* LittelvGL's internal memory manager's settings.
* The graphical objects and other related data are stored here. */
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
# define LV_MEM_SIZE (32U * 1024U)
/* Set an address for the memory pool instead of allocating it as an array.
* Can be in external SRAM too. */
# define LV_MEM_ADR 0
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
#undef LV_MEM_POOL_INCLUDE
#undef LV_MEM_POOL_ALLOC
#endif
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE "FreeRTOS.h" /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC pvPortMalloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE vPortFree /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
*You will see an error log message if there wasn't enough buffers. */
#define LV_MEM_BUF_MAX_NUM 16
/* Use the standard memcpy and memset instead of LVGL's own functions.
* The standard functions might or might not be faster depending on their implementation. */
#define LV_MEMCPY_MEMSET_STD 0
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /* LV_ENABLE_GC */
/* Input device read period in milliseconds */
#define LV_INDEV_DEF_READ_PERIOD 30
/*==================
* Feature usage
*==================*/
/* 1: Enable complex draw engine*/
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX
/* Allow buffering some shadow calculation
* LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
* where shadow size is `shadow_width + radius`
* Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_CIRCLE_CACHE_SIZE 4
#endif
/* 1: Enable GPU interface*/
#define LV_USE_GPU_STM32_DMA2D 0
/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h" */
#define LV_GPU_DMA2D_CMSIS_INCLUDE
/*Use NXP's PXP GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_PXP 0
#if LV_USE_GPU_NXP_PXP
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
*/
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_VG_LITE 0
/*Use SDL renderer API. Requires LV_USE_EXTERNAL_RENDERER*/
#define LV_USE_GPU_SDL 0
#if LV_USE_GPU_SDL
#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Texture cache size, 8MB by default*/
#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
#endif
/*1: Add a `user_data` to drivers and objects*/
#define LV_USE_USER_DATA 0
/*1: Show CPU usage and FPS count in the right bottom corner*/
#define LV_USE_PERF_MONITOR 0
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
#endif
/* Show the used memory and the memory fragmentation in the left bottom corner. Requires LV_MEM_CUSTOM = 0 */
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif
/* Draw random colored rectangles over the redrawn areas */
#define LV_USE_REFR_DEBUG 0
/**
* "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer
* and blend it as an image with the given opacity.
* Note that `bg_opa`, `text_opa` etc don't require buffering into layer)
* The widget can be buffered in smaller chunks to avoid using large buffers.
*
* - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
* - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.
*
* Both buffer sizes are in bytes.
* "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers
* and can't be drawn in chunks. So these settings affects only widgets with opacity.
*/
#define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024)
#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
/* Default image cache size. Image caching keeps the images opened.
* If only the built-in image formats are used there is no real advantage of caching.
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* However the opened images might consume additional RAM.
* Set it to 0 to disable caching */
#define LV_IMG_CACHE_DEF_SIZE 1
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
/*Default gradient buffer size.
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
*If the cache is too small the map will be allocated only while it's required for the drawing.
*0 mean no caching.*/
#define LV_GRAD_CACHE_DEF_SIZE 0
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
#define LV_DITHER_GRADIENT 0
#if LV_DITHER_GRADIENT
/*Add support for error diffusion dithering.
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
*The increase in memory consumption is (24 bits * object's width)*/
#define LV_DITHER_ERROR_DIFFUSION 0
#endif
/* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver. */
#define LV_DISP_ROT_MAX_BUF (10*1024)
/*=====================
* Compiler settings
*====================*/
/* For big endian systems set to 1 */
#define LV_BIG_ENDIAN_SYSTEM 0
/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
/* Define a custom attribute to `lv_timer_handler` function */
#define LV_ATTRIBUTE_TIMER_HANDLER
/* Define a custom attribute to `lv_disp_flush_ready` function */
#define LV_ATTRIBUTE_FLUSH_READY
/* Required alignment size for buffers */
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
/* With size optimization (-Os) the compiler might not align data to
* 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
* This alignment will be explicitly applied where needed.
* LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
* E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
#define LV_ATTRIBUTE_MEM_ALIGN
/* Attribute to mark large constant arrays for example
* font's bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST
/* Complier prefix for a big array declaration in RAM. */
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
* Uses 15-20 kB extra memory */
#define LV_ATTRIBUTE_FAST_MEM
/* Export integer constant to binding.
* This macro is used with constants in the form of LV_<CONST> that
* should also appear on lvgl binding API such as Micropython
*
* The default value just prevents a GCC warning.
*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
/* Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t. */
#define LV_USE_LARGE_COORD 0
/* Prefix variables that are used in GPU accelerated operations, often these need to be
* placed in RAM sections that are DMA accessible */
#define LV_ATTRIBUTE_DMA
/*===================
* HAL settings
*==================*/
/* 1: use a custom tick source.
* It removes the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
/* Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
* (Not so important, you can adjust it to modify default sizes and spaces) */
#define LV_DPI_DEF 130 /* [px/inch] */
/*================
* Log settings
*===============*/
/*1: Enable the log module*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_USER Only logs added by the user
* LV_LOG_LEVEL_NONE Do not log anything
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf';
* 0: user need to register a callback with `lv_log_register_print_cb`*/
# define LV_LOG_PRINTF 0
/* Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs. */
#define LV_LOG_TRACE_MEM 1
#define LV_LOG_TRACE_TIMER 1
#define LV_LOG_TRACE_INDEV 1
#define LV_LOG_TRACE_DISP_REFR 1
#define LV_LOG_TRACE_EVENT 1
#define LV_LOG_TRACE_OBJ_CREATE 1
#define LV_LOG_TRACE_LAYOUT 1
#define LV_LOG_TRACE_ANIM 1
#endif /*LV_USE_LOG*/
/*=================
* Debug settings
*================*/
/*Check if the parameter is NULL. (Quite fast) */
#define LV_USE_ASSERT_NULL 1
/* Checks is the memory is successfully allocated or no. (Very fast, recommended) */
#define LV_USE_ASSERT_MALLOC 1
/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_OBJ 0
/* Add a custom handler when assert happens e.g. to restart the MCU */
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1); /* Halt by default */
/*Check if the styles are properly initialized. (Fast)*/
#define LV_USE_ASSERT_STYLE 1
/*==================
* FONT USAGE
*===================*/
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.lvgl.com/#Fonts
* To create a new font go to: https://lvgl.com/ttf-font-to-c-array
*/
/* Montserrat fonts with bpp = 4
* https://fonts.google.com/specimen/Montserrat */
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 1
#define LV_FONT_MONTSERRAT_14 0
#define LV_FONT_MONTSERRAT_16 0
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 0
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 0
/* Demonstrate special features */
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
#define LV_FONT_UNSCII_8 0
#define LV_FONT_UNSCII_16 0
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2)
*/
#define LV_FONT_CUSTOM_DECLARE
/* Always set a default font. */
#define LV_FONT_DEFAULT &lv_font_montserrat_12
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/* Enables/disables support for compressed fonts. If it's disabled, compressed
* glyphs cannot be processed by the library and won't be rendered.
*/
#define LV_USE_FONT_COMPRESSED 1
/* Enable subpixel rendering */
#define LV_USE_FONT_SUBPX 1
#if LV_USE_FONT_SUBPX
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#define LV_FONT_SUBPX_BGR 0
#endif
/*================
* THEME USAGE
*================*/
/* Mono-color theme for monochrome displays.
* If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
* texts and borders will be black and the background will be
* white. Else the colors are inverted.
* No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#define LV_USE_THEME_MONO 0
/* A simple, impressive and very complete theme */
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/* 0: Light mode; 1: Dark mode */
#define LV_THEME_DEFAULT_DARK 0
/* 1: Enable grow on press */
#define LV_THEME_DEFAULT_GROW 1
/* Default transition time in [ms] */
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /* LV_USE_THEME_DEFAULT */
/* An very simple them that is a good starting point for a custom theme */
#define LV_USE_THEME_BASIC 1
/*Enable drawing placeholders when glyph dsc is not found*/
#define LV_USE_FONT_PLACEHOLDER 1
/*Enable drawing placeholders when glyph dsc is not found*/
#define LV_USE_FONT_PLACEHOLDER 1
/*=================
* Text settings
*=================*/
/* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
* */
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/* Minimum number of characters in a long word to put on a line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/* The control character to use for signalling text recoloring. */
#define LV_TXT_COLOR_CMD "#"
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/* Set the default direction. Supported values:
* `LV_BASE_DIR_LTR` Left-to-Right
* `LV_BASE_DIR_RTL` Right-to-Left
* `LV_BASE_DIR_AUTO` detect texts base direction */
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/* Enable Arabic/Persian processing
* In these languages characters should be replaced with
* an other form based on their position in the text */
#define LV_USE_ARABIC_PERSIAN_CHARS 0
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
#else /*!LV_SPRINTF_CUSTOM*/
# define LV_SPRINTF_USE_FLOAT 0
#endif /*LV_SPRINTF_CUSTOM*/
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.lvgl.com/#Object-types
*/
/*Arc (dependencies: -)*/
#define LV_USE_ARC 1
#define LV_USE_ANIMIMG 1
/*Bar (dependencies: -)*/
#define LV_USE_BAR 1
/*Button (dependencies: lv_cont*/
#define LV_USE_BTN 1
/*Button matrix (dependencies: -)*/
#define LV_USE_BTNMATRIX 1
/*Calendar (dependencies: -)*/
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
#if LV_CALENDAR_WEEK_STARTS_MONDAY
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
#else
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
#endif
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
#define LV_USE_CALENDAR_HEADER_ARROW 1
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif
/*Canvas (dependencies: lv_img)*/
#define LV_USE_CANVAS 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define LV_USE_CHECKBOX 1
/*Chart (dependencies: -)*/
#define LV_USE_CHART 1
#define LV_USE_COLORWHEEL 1
/*Requires: lv_label*/
#define LV_USE_DROPDOWN 1
/*Image (dependencies: lv_label*/
#define LV_USE_IMG 1
/*Image Button (dependencies: lv_btn*/
#define LV_USE_IMGBTN 1
/*Keyboard (dependencies: lv_btnm)*/
#define LV_USE_KEYBOARD 1
/*Label (dependencies: -*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL != 0
/*Enable selecting text of the label */
# define LV_LABEL_TEXT_SELECTION 0
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
# define LV_LABEL_LONG_TXT_HINT 0
#endif
/*LED (dependencies: -)*/
#define LV_USE_LED 1
/*Line (dependencies: -*/
#define LV_USE_LINE 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define LV_USE_LIST 1
#define LV_USE_MENU 1
#define LV_USE_METER 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define LV_USE_MSGBOX 1
/*Preload (dependencies: lv_arc, lv_anim)*/
#define LV_USE_SPINNER 1
/*Requires: lv_label*/
#define LV_USE_ROLLER 1
#if LV_USE_ROLLER != 0
/*Number of extra "pages" when the roller is infinite*/
# define LV_ROLLER_INF_PAGES 7
#endif
/*Slider (dependencies: lv_bar)*/
#define LV_USE_SLIDER 1
/*Spinbox (dependencies: lv_ta)*/
#define LV_USE_SPINBOX 1
/*Switch (dependencies: lv_slider)*/
#define LV_USE_SWITCH 1
/*Text area (dependencies: lv_label, lv_page)*/
#define LV_USE_TEXTAREA 1
#if LV_USE_TEXTAREA != 0
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
#define LV_USE_TABLE 1
/*Tab (dependencies: lv_page, lv_btnm)*/
#define LV_USE_TABVIEW 1
# if LV_USE_TABVIEW != 0
/*Time of slide animation [ms] (0: no animation)*/
# define LV_TABVIEW_DEF_ANIM_TIME 0
#endif
/*Tileview (dependencies: lv_page) */
#define LV_USE_TILEVIEW 1
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define LV_USE_WIN 1
#define LV_USE_SPAN 1
#if LV_USE_SPAN
/* A line text can contain maximum num of span descriptor */
#define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif
/*-----------
* Layouts
*----------*/
/* A layout similar to Flexbox in CSS. */
#define LV_USE_FLEX 1
/* A layout similar to Grid in CSS. */
#define LV_USE_GRID 1
/*---------------------
* 3rd party libraries
*--------------------*/
/*File system interfaces for common APIs */
/*API for fopen, fread, etc*/
#define LV_USE_FS_STDIO 0
#if LV_USE_FS_STDIO
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for open, read, etc*/
#define LV_USE_FS_POSIX 0
#if LV_USE_FS_POSIX
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for CreateFile, ReadFile, etc*/
#define LV_USE_FS_WIN32 0
#if LV_USE_FS_WIN32
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
#define LV_USE_FS_FATFS 0
#if LV_USE_FS_FATFS
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*PNG decoder library*/
#define LV_USE_PNG 0
/*BMP decoder library*/
#define LV_USE_BMP 0
/* JPG + split JPG decoder library.
* Split JPG is a custom format optimized for embedded systems. */
#define LV_USE_SJPG 0
/*GIF decoder library*/
#define LV_USE_GIF 0
/*QR code library*/
#define LV_USE_QRCODE 0
/*FreeType library*/
#define LV_USE_FREETYPE 0
#if LV_USE_FREETYPE
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
#if LV_FREETYPE_CACHE_SIZE >= 0
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
/* if font size >= 256, must be configured as image cache */
#define LV_FREETYPE_SBIT_CACHE 0
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
/* (0:use system defaults) */
#define LV_FREETYPE_CACHE_FT_FACES 0
#define LV_FREETYPE_CACHE_FT_SIZES 0
#endif
#endif
/*Rlottie library*/
#define LV_USE_RLOTTIE 0
/*FFmpeg library for image decoding and playing videos
*Supports all major image formats so do not enable other image decoder with it*/
#define LV_USE_FFMPEG 0
#if LV_USE_FFMPEG
/*Dump input information to stderr*/
#define LV_FFMPEG_DUMP_FORMAT 0
#endif
/*-----------
* Others
*----------*/
/*1: Enable API to take snapshot for object*/
#define LV_USE_SNAPSHOT 1
/*1: Enable Monkey test*/
#define LV_USE_MONKEY 0
/*1: Enable grid navigation*/
#define LV_USE_GRIDNAV 0
/*1: Enable lv_obj fragment*/
#define LV_USE_FRAGMENT 0
/*1: Support using images as font in label or span widgets */
#define LV_USE_IMGFONT 0
/*1: Enable a published subscriber based messaging system */
#define LV_USE_MSG 0
/*1: Enable Pinyin input method*/
/*Requires: lv_keyboard*/
#define LV_USE_IME_PINYIN 0
#if LV_USE_IME_PINYIN
/*1: Use default thesaurus*/
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
/*Set the maximum number of candidate panels that can be displayed*/
/*This needs to be adjusted according to the size of the screen*/
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
/*Use 9 key input(k9)*/
#define LV_IME_PINYIN_USE_K9_MODE 1
#if LV_IME_PINYIN_USE_K9_MODE == 1
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
#endif // LV_IME_PINYIN_USE_K9_MODE
#endif
/*==================
* EXAMPLES
*==================*/
/* Enable the examples to be built with the library */
#define LV_BUILD_EXAMPLES 1
/*===================
* DEMO USAGE
====================*/
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
#define LV_USE_DEMO_WIDGETS 0
#if LV_USE_DEMO_WIDGETS
#define LV_DEMO_WIDGETS_SLIDESHOW 0
#endif
/*Demonstrate the usage of encoder and keyboard*/
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
/*Benchmark your system*/
#define LV_USE_DEMO_BENCHMARK 0
#if LV_USE_DEMO_BENCHMARK
/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
#define LV_DEMO_BENCHMARK_RGB565A8 0
#endif
/*Stress test for LVGL*/
#define LV_USE_DEMO_STRESS 0
/*Music player demo*/
#define LV_USE_DEMO_MUSIC 0
#if LV_USE_DEMO_MUSIC
# define LV_DEMO_MUSIC_SQUARE 0
# define LV_DEMO_MUSIC_LANDSCAPE 0
# define LV_DEMO_MUSIC_ROUND 0
# define LV_DEMO_MUSIC_LARGE 0
# define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
/*==================
* Non-user section
*==================*/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
/* clang-format on */
#endif /*LV_CONF_H*/