815 lines
27 KiB
C
815 lines
27 KiB
C
/**
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* @file lv_conf.h
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* Configuration file for v8.3.2
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*/
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#ifndef LV_CONF_H
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#define LV_CONF_H
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/* clang-format off */
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#include <stdint.h>
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/*====================
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Graphical settings
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*====================*/
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/* Color depth:
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* - 1: 1 byte per pixel
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* - 8: RGB332
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* - 16: RGB565
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* - 32: ARGB8888
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*/
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#define LV_COLOR_DEPTH 16
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/* Swap the 2 bytes of RGB565 color.
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* Useful if the display has a 8 bit interface (e.g. SPI)*/
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#define LV_COLOR_16_SWAP 1
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/*Enable features to draw on transparent background.
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*It's required if opa, and transform_* style properties are used.
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*Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*//* 1: Enable screen transparency.
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* Useful for OSD or other overlapping GUIs.
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* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
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#define LV_COLOR_SCREEN_TRANSP 0
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/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
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* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
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#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
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/*Images pixels with this color will not be drawn (if they are chroma keyed)*/
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#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*lv_color_hex(0x00ff00): pure green*/
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/* Default display refresh period.
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* Can be changed in the display driver (`lv_disp_drv_t`).*/
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#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
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/*=========================
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Memory manager settings
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*=========================*/
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/* LittelvGL's internal memory manager's settings.
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* The graphical objects and other related data are stored here. */
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/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
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#define LV_MEM_CUSTOM 0
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#if LV_MEM_CUSTOM == 0
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/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
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# define LV_MEM_SIZE (32U * 1024U)
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/* Set an address for the memory pool instead of allocating it as an array.
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* Can be in external SRAM too. */
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# define LV_MEM_ADR 0
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/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
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#if LV_MEM_ADR == 0
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#undef LV_MEM_POOL_INCLUDE
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#undef LV_MEM_POOL_ALLOC
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#endif
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#else /*LV_MEM_CUSTOM*/
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# define LV_MEM_CUSTOM_INCLUDE "FreeRTOS.h" /*Header for the dynamic memory function*/
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# define LV_MEM_CUSTOM_ALLOC pvPortMalloc /*Wrapper to malloc*/
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# define LV_MEM_CUSTOM_FREE vPortFree /*Wrapper to free*/
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#endif /*LV_MEM_CUSTOM*/
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/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
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*You will see an error log message if there wasn't enough buffers. */
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#define LV_MEM_BUF_MAX_NUM 16
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/* Use the standard memcpy and memset instead of LVGL's own functions.
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* The standard functions might or might not be faster depending on their implementation. */
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#define LV_MEMCPY_MEMSET_STD 0
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/* Garbage Collector settings
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* Used if lvgl is binded to higher level language and the memory is managed by that language */
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#define LV_ENABLE_GC 0
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#if LV_ENABLE_GC != 0
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# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
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#endif /* LV_ENABLE_GC */
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/* Input device read period in milliseconds */
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#define LV_INDEV_DEF_READ_PERIOD 30
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/*==================
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* Feature usage
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*==================*/
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/* 1: Enable complex draw engine*/
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#define LV_DRAW_COMPLEX 1
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#if LV_DRAW_COMPLEX
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/* Allow buffering some shadow calculation
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* LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
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* where shadow size is `shadow_width + radius`
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* Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
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#define LV_SHADOW_CACHE_SIZE 0
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/* Set number of maximally cached circle data.
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* The circumference of 1/4 circle are saved for anti-aliasing
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* radius * 4 bytes are used per circle (the most often used radiuses are saved)
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* 0: to disable caching */
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#define LV_CIRCLE_CACHE_SIZE 4
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#endif
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/* 1: Enable GPU interface*/
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#define LV_USE_GPU_STM32_DMA2D 0
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/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
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e.g. "stm32f769xx.h" or "stm32f429xx.h" */
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#define LV_GPU_DMA2D_CMSIS_INCLUDE
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/*Use NXP's PXP GPU iMX RTxxx platforms*/
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#define LV_USE_GPU_NXP_PXP 0
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#if LV_USE_GPU_NXP_PXP
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/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
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* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
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* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
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*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
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*/
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#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
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#endif
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/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
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#define LV_USE_GPU_NXP_VG_LITE 0
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/*Use SDL renderer API. Requires LV_USE_EXTERNAL_RENDERER*/
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#define LV_USE_GPU_SDL 0
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#if LV_USE_GPU_SDL
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#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
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/*Texture cache size, 8MB by default*/
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#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
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/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
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#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
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#endif
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/*1: Add a `user_data` to drivers and objects*/
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#define LV_USE_USER_DATA 0
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/*1: Show CPU usage and FPS count in the right bottom corner*/
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#define LV_USE_PERF_MONITOR 0
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#if LV_USE_PERF_MONITOR
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#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
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#endif
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/* Show the used memory and the memory fragmentation in the left bottom corner. Requires LV_MEM_CUSTOM = 0 */
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#define LV_USE_MEM_MONITOR 0
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#if LV_USE_MEM_MONITOR
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#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
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#endif
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/* Draw random colored rectangles over the redrawn areas */
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#define LV_USE_REFR_DEBUG 0
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/**
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* "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer
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* and blend it as an image with the given opacity.
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* Note that `bg_opa`, `text_opa` etc don't require buffering into layer)
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* The widget can be buffered in smaller chunks to avoid using large buffers.
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*
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* - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
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* - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.
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*
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* Both buffer sizes are in bytes.
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* "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers
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* and can't be drawn in chunks. So these settings affects only widgets with opacity.
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*/
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#define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024)
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#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
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/* Default image cache size. Image caching keeps the images opened.
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* If only the built-in image formats are used there is no real advantage of caching.
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* (I.e. no new image decoder is added)
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* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
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* However the opened images might consume additional RAM.
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* Set it to 0 to disable caching */
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#define LV_IMG_CACHE_DEF_SIZE 1
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/*Number of stops allowed per gradient. Increase this to allow more stops.
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*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
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#define LV_GRADIENT_MAX_STOPS 2
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/*Default gradient buffer size.
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*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
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*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
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*If the cache is too small the map will be allocated only while it's required for the drawing.
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*0 mean no caching.*/
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#define LV_GRAD_CACHE_DEF_SIZE 0
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/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
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*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
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*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
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#define LV_DITHER_GRADIENT 0
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#if LV_DITHER_GRADIENT
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/*Add support for error diffusion dithering.
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*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
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*The increase in memory consumption is (24 bits * object's width)*/
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#define LV_DITHER_ERROR_DIFFUSION 0
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#endif
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/* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver. */
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#define LV_DISP_ROT_MAX_BUF (10*1024)
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/*=====================
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* Compiler settings
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*====================*/
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/* For big endian systems set to 1 */
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#define LV_BIG_ENDIAN_SYSTEM 0
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/* Define a custom attribute to `lv_tick_inc` function */
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#define LV_ATTRIBUTE_TICK_INC
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/* Define a custom attribute to `lv_timer_handler` function */
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#define LV_ATTRIBUTE_TIMER_HANDLER
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/* Define a custom attribute to `lv_disp_flush_ready` function */
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#define LV_ATTRIBUTE_FLUSH_READY
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/* Required alignment size for buffers */
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#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
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/* With size optimization (-Os) the compiler might not align data to
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* 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
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* This alignment will be explicitly applied where needed.
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* LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
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* E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
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#define LV_ATTRIBUTE_MEM_ALIGN
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/* Attribute to mark large constant arrays for example
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* font's bitmaps */
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#define LV_ATTRIBUTE_LARGE_CONST
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/* Complier prefix for a big array declaration in RAM. */
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#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
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/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
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* Uses 15-20 kB extra memory */
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#define LV_ATTRIBUTE_FAST_MEM
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/* Export integer constant to binding.
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* This macro is used with constants in the form of LV_<CONST> that
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* should also appear on lvgl binding API such as Micropython
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*
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* The default value just prevents a GCC warning.
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*/
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#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
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/* Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t. */
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#define LV_USE_LARGE_COORD 0
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/* Prefix variables that are used in GPU accelerated operations, often these need to be
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* placed in RAM sections that are DMA accessible */
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#define LV_ATTRIBUTE_DMA
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/*===================
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* HAL settings
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*==================*/
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/* 1: use a custom tick source.
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* It removes the need to manually update the tick with `lv_tick_inc`) */
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#define LV_TICK_CUSTOM 0
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#if LV_TICK_CUSTOM == 1
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#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
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#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
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#endif /*LV_TICK_CUSTOM*/
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/* Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
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* (Not so important, you can adjust it to modify default sizes and spaces) */
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#define LV_DPI_DEF 130 /* [px/inch] */
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/*================
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* Log settings
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*===============*/
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/*1: Enable the log module*/
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#define LV_USE_LOG 0
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#if LV_USE_LOG
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/* How important log should be added:
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* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
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* LV_LOG_LEVEL_INFO Log important events
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* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
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* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
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* LV_LOG_LEVEL_USER Only logs added by the user
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* LV_LOG_LEVEL_NONE Do not log anything
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*/
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# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
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/* 1: Print the log with 'printf';
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* 0: user need to register a callback with `lv_log_register_print_cb`*/
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# define LV_LOG_PRINTF 0
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/* Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs. */
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#define LV_LOG_TRACE_MEM 1
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#define LV_LOG_TRACE_TIMER 1
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#define LV_LOG_TRACE_INDEV 1
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#define LV_LOG_TRACE_DISP_REFR 1
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#define LV_LOG_TRACE_EVENT 1
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#define LV_LOG_TRACE_OBJ_CREATE 1
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#define LV_LOG_TRACE_LAYOUT 1
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#define LV_LOG_TRACE_ANIM 1
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#endif /*LV_USE_LOG*/
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/*=================
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* Debug settings
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*================*/
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/*Check if the parameter is NULL. (Quite fast) */
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#define LV_USE_ASSERT_NULL 1
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/* Checks is the memory is successfully allocated or no. (Very fast, recommended) */
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#define LV_USE_ASSERT_MALLOC 1
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/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
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#define LV_USE_ASSERT_MEM_INTEGRITY 0
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/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
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* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
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#define LV_USE_ASSERT_OBJ 0
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/* Add a custom handler when assert happens e.g. to restart the MCU */
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#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
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#define LV_ASSERT_HANDLER while(1); /* Halt by default */
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/*Check if the styles are properly initialized. (Fast)*/
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#define LV_USE_ASSERT_STYLE 1
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/*==================
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* FONT USAGE
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*===================*/
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/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
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* The symbols are available via `LV_SYMBOL_...` defines
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* More info about fonts: https://docs.lvgl.com/#Fonts
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* To create a new font go to: https://lvgl.com/ttf-font-to-c-array
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*/
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/* Montserrat fonts with bpp = 4
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* https://fonts.google.com/specimen/Montserrat */
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#define LV_FONT_MONTSERRAT_8 0
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#define LV_FONT_MONTSERRAT_10 0
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#define LV_FONT_MONTSERRAT_12 1
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#define LV_FONT_MONTSERRAT_14 0
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#define LV_FONT_MONTSERRAT_16 0
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#define LV_FONT_MONTSERRAT_18 0
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#define LV_FONT_MONTSERRAT_20 0
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#define LV_FONT_MONTSERRAT_22 0
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#define LV_FONT_MONTSERRAT_24 0
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#define LV_FONT_MONTSERRAT_26 0
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#define LV_FONT_MONTSERRAT_28 0
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#define LV_FONT_MONTSERRAT_30 0
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#define LV_FONT_MONTSERRAT_32 0
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#define LV_FONT_MONTSERRAT_34 0
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#define LV_FONT_MONTSERRAT_36 0
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#define LV_FONT_MONTSERRAT_38 0
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#define LV_FONT_MONTSERRAT_40 0
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#define LV_FONT_MONTSERRAT_42 0
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#define LV_FONT_MONTSERRAT_44 0
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#define LV_FONT_MONTSERRAT_46 0
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#define LV_FONT_MONTSERRAT_48 0
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/* Demonstrate special features */
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#define LV_FONT_MONTSERRAT_12_SUBPX 0
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#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
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#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
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#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
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/*Pixel perfect monospace font
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* http://pelulamu.net/unscii/ */
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#define LV_FONT_UNSCII_8 0
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#define LV_FONT_UNSCII_16 0
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/* Optionally declare your custom fonts here.
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* You can use these fonts as default font too
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* and they will be available globally. E.g.
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* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
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* LV_FONT_DECLARE(my_font_2)
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*/
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#define LV_FONT_CUSTOM_DECLARE
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/* Always set a default font. */
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#define LV_FONT_DEFAULT &lv_font_montserrat_12
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/* Enable it if you have fonts with a lot of characters.
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* The limit depends on the font size, font face and bpp
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* but with > 10,000 characters if you see issues probably you need to enable it.*/
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#define LV_FONT_FMT_TXT_LARGE 0
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/* Enables/disables support for compressed fonts. If it's disabled, compressed
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* glyphs cannot be processed by the library and won't be rendered.
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*/
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#define LV_USE_FONT_COMPRESSED 1
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/* Enable subpixel rendering */
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#define LV_USE_FONT_SUBPX 1
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#if LV_USE_FONT_SUBPX
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/* Set the pixel order of the display.
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* Important only if "subpx fonts" are used.
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* With "normal" font it doesn't matter.
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*/
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#define LV_FONT_SUBPX_BGR 0
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#endif
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/*================
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* THEME USAGE
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*================*/
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/* Mono-color theme for monochrome displays.
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* If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
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* texts and borders will be black and the background will be
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* white. Else the colors are inverted.
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* No flags. Set LV_THEME_DEFAULT_FLAG 0 */
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#define LV_USE_THEME_MONO 0
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/* A simple, impressive and very complete theme */
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#define LV_USE_THEME_DEFAULT 1
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#if LV_USE_THEME_DEFAULT
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/* 0: Light mode; 1: Dark mode */
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#define LV_THEME_DEFAULT_DARK 0
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/* 1: Enable grow on press */
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#define LV_THEME_DEFAULT_GROW 1
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/* Default transition time in [ms] */
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#define LV_THEME_DEFAULT_TRANSITION_TIME 80
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#endif /* LV_USE_THEME_DEFAULT */
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/* An very simple them that is a good starting point for a custom theme */
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#define LV_USE_THEME_BASIC 1
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/*Enable drawing placeholders when glyph dsc is not found*/
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#define LV_USE_FONT_PLACEHOLDER 1
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/*Enable drawing placeholders when glyph dsc is not found*/
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#define LV_USE_FONT_PLACEHOLDER 1
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/*=================
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* Text settings
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*=================*/
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/* Select a character encoding for strings.
|
|
* Your IDE or editor should have the same character encoding
|
|
* - LV_TXT_ENC_UTF8
|
|
* - LV_TXT_ENC_ASCII
|
|
* */
|
|
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
|
|
|
/*Can break (wrap) texts on these chars*/
|
|
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
|
|
|
/* If a word is at least this long, will break wherever "prettiest"
|
|
* To disable, set to a value <= 0 */
|
|
#define LV_TXT_LINE_BREAK_LONG_LEN 0
|
|
|
|
/* Minimum number of characters in a long word to put on a line before a break.
|
|
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
|
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
|
|
|
/* Minimum number of characters in a long word to put on a line after a break.
|
|
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
|
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
|
|
|
/* The control character to use for signalling text recoloring. */
|
|
#define LV_TXT_COLOR_CMD "#"
|
|
|
|
/* Support bidirectional texts.
|
|
* Allows mixing Left-to-Right and Right-to-Left texts.
|
|
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
|
|
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
|
#define LV_USE_BIDI 0
|
|
#if LV_USE_BIDI
|
|
/* Set the default direction. Supported values:
|
|
* `LV_BASE_DIR_LTR` Left-to-Right
|
|
* `LV_BASE_DIR_RTL` Right-to-Left
|
|
* `LV_BASE_DIR_AUTO` detect texts base direction */
|
|
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
|
|
#endif
|
|
|
|
/* Enable Arabic/Persian processing
|
|
* In these languages characters should be replaced with
|
|
* an other form based on their position in the text */
|
|
#define LV_USE_ARABIC_PERSIAN_CHARS 0
|
|
|
|
/*Change the built in (v)snprintf functions*/
|
|
#define LV_SPRINTF_CUSTOM 0
|
|
#if LV_SPRINTF_CUSTOM
|
|
# define LV_SPRINTF_INCLUDE <stdio.h>
|
|
# define lv_snprintf snprintf
|
|
# define lv_vsnprintf vsnprintf
|
|
#else /*!LV_SPRINTF_CUSTOM*/
|
|
# define LV_SPRINTF_USE_FLOAT 0
|
|
#endif /*LV_SPRINTF_CUSTOM*/
|
|
|
|
/*==================
|
|
* LV OBJ X USAGE
|
|
*================*/
|
|
/*
|
|
* Documentation of the object types: https://docs.lvgl.com/#Object-types
|
|
*/
|
|
|
|
/*Arc (dependencies: -)*/
|
|
#define LV_USE_ARC 1
|
|
|
|
#define LV_USE_ANIMIMG 1
|
|
|
|
/*Bar (dependencies: -)*/
|
|
#define LV_USE_BAR 1
|
|
|
|
/*Button (dependencies: lv_cont*/
|
|
#define LV_USE_BTN 1
|
|
|
|
/*Button matrix (dependencies: -)*/
|
|
#define LV_USE_BTNMATRIX 1
|
|
|
|
/*Calendar (dependencies: -)*/
|
|
#define LV_USE_CALENDAR 1
|
|
#if LV_USE_CALENDAR
|
|
# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
|
|
|
|
#if LV_CALENDAR_WEEK_STARTS_MONDAY
|
|
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
|
|
#else
|
|
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
|
|
#endif
|
|
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
|
|
#define LV_USE_CALENDAR_HEADER_ARROW 1
|
|
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
|
|
#endif
|
|
|
|
/*Canvas (dependencies: lv_img)*/
|
|
#define LV_USE_CANVAS 1
|
|
|
|
/*Check box (dependencies: lv_btn, lv_label)*/
|
|
#define LV_USE_CHECKBOX 1
|
|
|
|
/*Chart (dependencies: -)*/
|
|
#define LV_USE_CHART 1
|
|
|
|
#define LV_USE_COLORWHEEL 1
|
|
|
|
/*Requires: lv_label*/
|
|
#define LV_USE_DROPDOWN 1
|
|
|
|
/*Image (dependencies: lv_label*/
|
|
#define LV_USE_IMG 1
|
|
|
|
/*Image Button (dependencies: lv_btn*/
|
|
#define LV_USE_IMGBTN 1
|
|
|
|
/*Keyboard (dependencies: lv_btnm)*/
|
|
#define LV_USE_KEYBOARD 1
|
|
|
|
/*Label (dependencies: -*/
|
|
#define LV_USE_LABEL 1
|
|
#if LV_USE_LABEL != 0
|
|
|
|
/*Enable selecting text of the label */
|
|
# define LV_LABEL_TEXT_SELECTION 0
|
|
|
|
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
|
|
# define LV_LABEL_LONG_TXT_HINT 0
|
|
#endif
|
|
|
|
/*LED (dependencies: -)*/
|
|
#define LV_USE_LED 1
|
|
|
|
/*Line (dependencies: -*/
|
|
#define LV_USE_LINE 1
|
|
|
|
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
|
|
#define LV_USE_LIST 1
|
|
|
|
#define LV_USE_MENU 1
|
|
|
|
#define LV_USE_METER 1
|
|
|
|
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
|
|
#define LV_USE_MSGBOX 1
|
|
|
|
/*Preload (dependencies: lv_arc, lv_anim)*/
|
|
#define LV_USE_SPINNER 1
|
|
|
|
/*Requires: lv_label*/
|
|
#define LV_USE_ROLLER 1
|
|
#if LV_USE_ROLLER != 0
|
|
|
|
/*Number of extra "pages" when the roller is infinite*/
|
|
# define LV_ROLLER_INF_PAGES 7
|
|
#endif
|
|
|
|
/*Slider (dependencies: lv_bar)*/
|
|
#define LV_USE_SLIDER 1
|
|
|
|
/*Spinbox (dependencies: lv_ta)*/
|
|
#define LV_USE_SPINBOX 1
|
|
|
|
/*Switch (dependencies: lv_slider)*/
|
|
#define LV_USE_SWITCH 1
|
|
|
|
/*Text area (dependencies: lv_label, lv_page)*/
|
|
#define LV_USE_TEXTAREA 1
|
|
#if LV_USE_TEXTAREA != 0
|
|
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
|
#endif
|
|
|
|
#define LV_USE_TABLE 1
|
|
|
|
/*Tab (dependencies: lv_page, lv_btnm)*/
|
|
#define LV_USE_TABVIEW 1
|
|
# if LV_USE_TABVIEW != 0
|
|
/*Time of slide animation [ms] (0: no animation)*/
|
|
# define LV_TABVIEW_DEF_ANIM_TIME 0
|
|
#endif
|
|
|
|
/*Tileview (dependencies: lv_page) */
|
|
#define LV_USE_TILEVIEW 1
|
|
|
|
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
|
|
#define LV_USE_WIN 1
|
|
|
|
#define LV_USE_SPAN 1
|
|
#if LV_USE_SPAN
|
|
/* A line text can contain maximum num of span descriptor */
|
|
#define LV_SPAN_SNIPPET_STACK_SIZE 64
|
|
#endif
|
|
|
|
/*-----------
|
|
* Layouts
|
|
*----------*/
|
|
|
|
/* A layout similar to Flexbox in CSS. */
|
|
#define LV_USE_FLEX 1
|
|
|
|
/* A layout similar to Grid in CSS. */
|
|
#define LV_USE_GRID 1
|
|
|
|
/*---------------------
|
|
* 3rd party libraries
|
|
*--------------------*/
|
|
|
|
|
|
/*File system interfaces for common APIs */
|
|
|
|
/*API for fopen, fread, etc*/
|
|
#define LV_USE_FS_STDIO 0
|
|
#if LV_USE_FS_STDIO
|
|
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
|
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
|
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
|
#endif
|
|
|
|
/*API for open, read, etc*/
|
|
#define LV_USE_FS_POSIX 0
|
|
#if LV_USE_FS_POSIX
|
|
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
|
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
|
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
|
#endif
|
|
|
|
/*API for CreateFile, ReadFile, etc*/
|
|
#define LV_USE_FS_WIN32 0
|
|
#if LV_USE_FS_WIN32
|
|
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
|
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
|
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
|
#endif
|
|
|
|
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
|
|
#define LV_USE_FS_FATFS 0
|
|
#if LV_USE_FS_FATFS
|
|
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
|
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
|
#endif
|
|
|
|
/*PNG decoder library*/
|
|
#define LV_USE_PNG 0
|
|
|
|
/*BMP decoder library*/
|
|
#define LV_USE_BMP 0
|
|
|
|
/* JPG + split JPG decoder library.
|
|
* Split JPG is a custom format optimized for embedded systems. */
|
|
#define LV_USE_SJPG 0
|
|
|
|
/*GIF decoder library*/
|
|
#define LV_USE_GIF 0
|
|
|
|
/*QR code library*/
|
|
#define LV_USE_QRCODE 0
|
|
|
|
/*FreeType library*/
|
|
#define LV_USE_FREETYPE 0
|
|
#if LV_USE_FREETYPE
|
|
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
|
|
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
|
|
#if LV_FREETYPE_CACHE_SIZE >= 0
|
|
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
|
|
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
|
|
/* if font size >= 256, must be configured as image cache */
|
|
#define LV_FREETYPE_SBIT_CACHE 0
|
|
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
|
|
/* (0:use system defaults) */
|
|
#define LV_FREETYPE_CACHE_FT_FACES 0
|
|
#define LV_FREETYPE_CACHE_FT_SIZES 0
|
|
#endif
|
|
#endif
|
|
|
|
/*Rlottie library*/
|
|
#define LV_USE_RLOTTIE 0
|
|
|
|
/*FFmpeg library for image decoding and playing videos
|
|
*Supports all major image formats so do not enable other image decoder with it*/
|
|
#define LV_USE_FFMPEG 0
|
|
#if LV_USE_FFMPEG
|
|
/*Dump input information to stderr*/
|
|
#define LV_FFMPEG_DUMP_FORMAT 0
|
|
#endif
|
|
|
|
/*-----------
|
|
* Others
|
|
*----------*/
|
|
|
|
/*1: Enable API to take snapshot for object*/
|
|
#define LV_USE_SNAPSHOT 1
|
|
|
|
/*1: Enable Monkey test*/
|
|
#define LV_USE_MONKEY 0
|
|
|
|
/*1: Enable grid navigation*/
|
|
#define LV_USE_GRIDNAV 0
|
|
|
|
|
|
/*1: Enable lv_obj fragment*/
|
|
#define LV_USE_FRAGMENT 0
|
|
|
|
/*1: Support using images as font in label or span widgets */
|
|
#define LV_USE_IMGFONT 0
|
|
|
|
/*1: Enable a published subscriber based messaging system */
|
|
#define LV_USE_MSG 0
|
|
|
|
/*1: Enable Pinyin input method*/
|
|
/*Requires: lv_keyboard*/
|
|
#define LV_USE_IME_PINYIN 0
|
|
#if LV_USE_IME_PINYIN
|
|
/*1: Use default thesaurus*/
|
|
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
|
|
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
|
|
/*Set the maximum number of candidate panels that can be displayed*/
|
|
/*This needs to be adjusted according to the size of the screen*/
|
|
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
|
|
|
|
/*Use 9 key input(k9)*/
|
|
#define LV_IME_PINYIN_USE_K9_MODE 1
|
|
#if LV_IME_PINYIN_USE_K9_MODE == 1
|
|
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
|
|
#endif // LV_IME_PINYIN_USE_K9_MODE
|
|
#endif
|
|
/*==================
|
|
* EXAMPLES
|
|
*==================*/
|
|
|
|
/* Enable the examples to be built with the library */
|
|
#define LV_BUILD_EXAMPLES 1
|
|
|
|
/*===================
|
|
* DEMO USAGE
|
|
====================*/
|
|
|
|
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
|
|
#define LV_USE_DEMO_WIDGETS 0
|
|
#if LV_USE_DEMO_WIDGETS
|
|
#define LV_DEMO_WIDGETS_SLIDESHOW 0
|
|
#endif
|
|
|
|
/*Demonstrate the usage of encoder and keyboard*/
|
|
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
|
|
|
|
/*Benchmark your system*/
|
|
#define LV_USE_DEMO_BENCHMARK 0
|
|
#if LV_USE_DEMO_BENCHMARK
|
|
/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
|
|
#define LV_DEMO_BENCHMARK_RGB565A8 0
|
|
#endif
|
|
|
|
/*Stress test for LVGL*/
|
|
#define LV_USE_DEMO_STRESS 0
|
|
|
|
/*Music player demo*/
|
|
#define LV_USE_DEMO_MUSIC 0
|
|
#if LV_USE_DEMO_MUSIC
|
|
# define LV_DEMO_MUSIC_SQUARE 0
|
|
# define LV_DEMO_MUSIC_LANDSCAPE 0
|
|
# define LV_DEMO_MUSIC_ROUND 0
|
|
# define LV_DEMO_MUSIC_LARGE 0
|
|
# define LV_DEMO_MUSIC_AUTO_PLAY 0
|
|
#endif
|
|
|
|
/*==================
|
|
* Non-user section
|
|
*==================*/
|
|
|
|
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
|
|
# define _CRT_SECURE_NO_WARNINGS
|
|
#endif
|
|
|
|
/*--END OF LV_CONF_H--*/
|
|
|
|
/* clang-format on */
|
|
#endif /*LV_CONF_H*/
|