/* * Copyright 2017, 2020-2021, 2023 NXP * All rights reserved. * * * SPDX-License-Identifier: BSD-3-Clause */ #ifndef _FSL_VIDEO_COMMON_H_ #define _FSL_VIDEO_COMMON_H_ #include "fsl_common.h" /* * Change log: * * 1.1.0 * - Add stack function which supports LIFO item management. * * 1.0.5 * - Fix IAR Pa082 warning. * * 1.0.4 * - Add LUT8 definition. * * 1.0.3 * - Add RAW8 definition. * * 1.0.2 * - Fixed MISRA-C 2012 issues. * * 1.0.1 * - Update the VIDEO_DelayMs for bare metal. * * 1.0.0 * - Initial version */ /******************************************************************************* * Definitions ******************************************************************************/ /*! @brief Pixel format FOURCC. */ #define FSL_VIDEO_FOURCC(a, b, c, d) \ ((uint32_t)(a) | ((uint32_t)(b) << 8U) | ((uint32_t)(c) << 16U) | ((uint32_t)(d) << 24U)) /*! @brief Macro to define resolution. */ #define FSL_VIDEO_RESOLUTION(width, height) ((uint32_t)(width) | ((uint32_t)(height) << 16U)) #define FSL_VIDEO_EXTRACT_WIDTH(resolution) ((uint16_t)((resolution)&0xFFFFU)) #define FSL_VIDEO_EXTRACT_HEIGHT(resolution) ((uint16_t)((resolution) >> 16U)) /*! @brief Pixel format definition. */ typedef enum _video_pixel_format { /* RAW */ kVIDEO_PixelFormatRAW8 = FSL_VIDEO_FOURCC('G', 'R', 'B', 'G'), /*!< RAW8, GRBG. */ /* LUT/palette */ kVIDEO_PixelFormatLUT8 = FSL_VIDEO_FOURCC('L', 'U', 'T', '8'), /*!< 8-bit Indexed Color. */ /* RGB */ kVIDEO_PixelFormatXRGB8888 = FSL_VIDEO_FOURCC('X', 'R', '2', '4'), /*!< 32-bit XRGB8888. */ kVIDEO_PixelFormatRGBX8888 = FSL_VIDEO_FOURCC('R', 'X', '2', '4'), /*!< 32-bit RGBX8888. */ kVIDEO_PixelFormatXBGR8888 = FSL_VIDEO_FOURCC('X', 'B', '2', '4'), /*!< 32-bit XBGR8888. */ kVIDEO_PixelFormatBGRX8888 = FSL_VIDEO_FOURCC('B', 'X', '2', '4'), /*!< 32-bit BGRX8888. */ kVIDEO_PixelFormatRGB888 = FSL_VIDEO_FOURCC('R', 'G', '2', '4'), /*!< 24-bit RGB888. */ kVIDEO_PixelFormatBGR888 = FSL_VIDEO_FOURCC('B', 'G', '2', '4'), /*!< 24-bit BGR888. */ kVIDEO_PixelFormatRGB565 = FSL_VIDEO_FOURCC('R', 'G', '1', '6'), /*!< 16-bit RGB565. */ kVIDEO_PixelFormatBGR565 = FSL_VIDEO_FOURCC('B', 'G', '1', '6'), /*!< 16-bit BGR565. */ kVIDEO_PixelFormatXRGB1555 = FSL_VIDEO_FOURCC('X', 'R', '1', '5'), /*!< 16-bit XRGB1555. */ kVIDEO_PixelFormatRGBX5551 = FSL_VIDEO_FOURCC('R', 'X', '1', '5'), /*!< 16-bit RGBX5551. */ kVIDEO_PixelFormatXBGR1555 = FSL_VIDEO_FOURCC('X', 'B', '1', '5'), /*!< 16-bit XBGR1555. */ kVIDEO_PixelFormatBGRX5551 = FSL_VIDEO_FOURCC('B', 'X', '1', '5'), /*!< 16-bit BGRX5551. */ kVIDEO_PixelFormatXRGB4444 = FSL_VIDEO_FOURCC('X', 'R', '1', '2'), /*!< 16-bit XRGB4444. */ kVIDEO_PixelFormatRGBX4444 = FSL_VIDEO_FOURCC('R', 'X', '1', '2'), /*!< 16-bit RGBX4444. */ kVIDEO_PixelFormatXBGR4444 = FSL_VIDEO_FOURCC('X', 'B', '1', '2'), /*!< 16-bit XBGR4444. */ kVIDEO_PixelFormatBGRX4444 = FSL_VIDEO_FOURCC('B', 'X', '1', '2'), /*!< 16-bit BGRX4444. */ /* YUV. */ kVIDEO_PixelFormatYUYV = FSL_VIDEO_FOURCC('Y', 'U', 'Y', 'V'), /*!< YUV422, Y-U-Y-V. */ kVIDEO_PixelFormatYVYU = FSL_VIDEO_FOURCC('Y', 'V', 'Y', 'U'), /*!< YUV422, Y-V-Y-U. */ kVIDEO_PixelFormatUYVY = FSL_VIDEO_FOURCC('U', 'Y', 'V', 'Y'), /*!< YUV422, U-Y-V-Y. */ kVIDEO_PixelFormatVYUY = FSL_VIDEO_FOURCC('V', 'Y', 'U', 'Y'), /*!< YUV422, V-Y-U-Y. */ kVIDEO_PixelFormatXYUV = FSL_VIDEO_FOURCC('X', 'Y', 'U', 'V'), /*!< YUV444, X-Y-U-V. */ kVIDEO_PixelFormatXYVU = FSL_VIDEO_FOURCC('X', 'Y', 'V', 'U'), /*!< YUV444, X-Y-V-U. */ } video_pixel_format_t; /*! @brief Resolution definition. */ typedef enum _video_resolution { kVIDEO_ResolutionVGA = FSL_VIDEO_RESOLUTION(640, 480), /*!< VGA, 640 * 480 */ kVIDEO_ResolutionQVGA = FSL_VIDEO_RESOLUTION(320, 240), /*!< QVGA, 320 * 240 */ kVIDEO_ResolutionQQVGA = FSL_VIDEO_RESOLUTION(160, 120), /*!< QQVGA, 160 * 120 */ kVIDEO_ResolutionCIF = FSL_VIDEO_RESOLUTION(352, 288), /*!< CIF, 352 * 288 */ kVIDEO_ResolutionQCIF = FSL_VIDEO_RESOLUTION(176, 144), /*!< QCIF, 176 * 144 */ kVIDEO_ResolutionQQCIF = FSL_VIDEO_RESOLUTION(88, 72), /*!< QQCIF, 88 * 72 */ kVIDEO_Resolution720P = FSL_VIDEO_RESOLUTION(1280, 720), /*!< 720P, 1280 * 720 */ kVIDEO_Resolution1080P = FSL_VIDEO_RESOLUTION(1920, 1080), /*!< 1080P, 1920 * 1280*/ kVIDEO_ResolutionWXGA = FSL_VIDEO_RESOLUTION(1280, 800), /*!< WXGA, 1280 * 800 */ } video_resolution_t; /*! * @brief Ring buffer structure. * * There is one empty room reserved in the ring buffer, used to distinguish * whether the ring buffer is full or empty. When rear equals front, it is empty; * when rear+1 equals front, it is full. */ typedef struct { volatile uint32_t rear; /*!< Pointer to save the incoming item. */ volatile uint32_t front; /*!< Pointer to read out the item. */ void *volatile *buf; /*!< Memory to the ring buffer. */ uint32_t size; /*!< Ring buffer total size. */ } video_ringbuf_t; /*! * @brief Memory pool structure. */ typedef struct { void *volatile pool; /*!< Pointer to the pool. */ volatile uint32_t cnt; /*!< Count of memory blocks in the pool. */ } video_mempool_t; /*! * @brief Stack structure. */ typedef struct { void **buf; /*!< Pointer to the memory to store the items. */ volatile uint32_t top; /*!< Current top stack top. */ uint32_t maxCount; /*!< Maximal count of items can be stored in the stack. */ } video_stack_t; /******************************************************************************* * API ******************************************************************************/ #if defined(__cplusplus) extern "C" { #endif /*! * @name Common * @{ */ /*! * @brief Check the pixel format is YUV or not. * * @param format Pixel format. */ bool VIDEO_IsYUV(video_pixel_format_t format); /*! * @brief Delay the specific time. * * @param ms How many milli-second to delay. */ void VIDEO_DelayMs(uint32_t ms); /*! * @brief Get the pixel size in bits. * * @param pixelFormat The pixel format. * @return Bits per pixel. */ uint8_t VIDEO_GetPixelSizeBits(video_pixel_format_t pixelFormat); /*! @} */ /*! * @name Ring buffer. * @{ */ /*! * @brief Initializes ring buffer. * * @param ringbuf Pointer to the ring buffer handle. * @param buf Memory to save the items. * @param size Size of the @p buf. * @return Returns @ref kStatus_Success if initialize success, otherwise returns * error code. */ status_t VIDEO_RINGBUF_Init(video_ringbuf_t *ringbuf, void **buf, uint32_t size); /*! * @brief Get one item from the ring buffer. * * @param ringbuf Pointer to the ring buffer handle. * @param item Memory to save the item. * @return Returns @ref kStatus_Success if get success, otherwise returns * error code. */ status_t VIDEO_RINGBUF_Get(video_ringbuf_t *ringbuf, void **item); /*! * @brief Put one item to the ring buffer. * * @param ringbuf Pointer to the ring buffer handle. * @param item The new item to save. * @return Returns @ref kStatus_Success if put success, otherwise returns * error code. */ status_t VIDEO_RINGBUF_Put(video_ringbuf_t *ringbuf, void *item); /*! * @brief Get current count of items in the ring buffer. * * @param ringbuf Pointer to the ring buffer handle. * @return Returns the item count. */ uint32_t VIDEO_RINGBUF_GetLength(video_ringbuf_t *ringbuf); /*! * @brief Check whether the ring buffer is empty. * * @param ringbuf Pointer to the ring buffer handle. * @return Returns true if the ring buffer is empty, otherwise returns false. */ bool VIDEO_RINGBUF_IsEmpty(video_ringbuf_t *ringbuf); /*! * @brief Check whether the ring buffer is full. * * @param ringbuf Pointer to the ring buffer handle. * @return Returns true if the ring buffer is full, otherwise returns false. */ bool VIDEO_RINGBUF_IsFull(video_ringbuf_t *ringbuf); /*! @} */ /*! * @name Memory Pool * * User can put memory block to the pool, or get memory block from the pool. * There is no count limitation to put memory block in to the pool. The memory * content in the pool might be modified. * * The memory block should be 4-byte aligned, and the dividable by 4-byte. * * @{ */ /*! * @brief Initializes memory pool. * * Initializes memory pool. Initial memory blocks in the memory pool is optional. * If initial blocks are used, user should specify the initial block size and count. * * @param mempool Pointer to the memory pool handle. * @param initMem Initial memory blocks to saved in the pool. * @param size Every memory block's size (bytes) in the @p initMem. * @param count Number of memory blocks @p initMem. * @return Returns @ref kStatus_Success if initialize success, otherwise returns * error code. */ status_t VIDEO_MEMPOOL_Init(video_mempool_t *mempool, void *initMem, uint32_t size, uint32_t count); /*! * @brief Create an empty memory pool. * * @param mempool Pointer to the memory pool handle. */ void VIDEO_MEMPOOL_InitEmpty(video_mempool_t *mempool); /*! * @brief Put memory block in the pool. * * @param mempool Pointer to the memory pool handle. * @param mem Pointer to the memory block. */ void VIDEO_MEMPOOL_Put(video_mempool_t *mempool, void *mem); /*! * @brief Get memory block in the pool. * * @param mempool Pointer to the memory pool handle. * @return The memory block get from pool. If the pool is empty, returns NULL. */ void *VIDEO_MEMPOOL_Get(video_mempool_t *mempool); /*! * @brief How many memory blocks in the pool. * * @param mempool Pointer to the memory pool handle. * @return The memory block count in the pool */ uint32_t VIDEO_MEMPOOL_GetCount(video_mempool_t *mempool); /*! @} */ /*! * @name Stack which supports LIFO item management. * @{ */ /*! * @brief Initializes stack. * * @param stack Pointer to the stack handle. * @param buf Memory to save the items. * @param size Size of the @p buf. * @return Returns @ref kStatus_Success if initialize success, otherwise returns * error code. */ status_t VIDEO_STACK_Init(video_stack_t *stack, void **buf, uint32_t size); /*! * @brief Pop one item from the stack. * * @param stack Pointer to the stack handle. * @param item Memory to save the item. * @return Returns @ref kStatus_Success if get success, returns * kStatus_Fail if the stack is empty. */ status_t VIDEO_STACK_Pop(video_stack_t *stack, void **item); /*! * @brief Put one item to the stack. * * @param stack Pointer to the stack handle. * @param item The new item to save. * @return Returns @ref kStatus_Success if put success, returns * kStatus_Fail if the stack is full. */ status_t VIDEO_STACK_Push(video_stack_t *stack, void *item); /*! * @brief Get current count of items in the stack. * * @param stack Pointer to the stack handle. * @return Returns the item count. */ static inline uint32_t VIDEO_STACK_GetCount(video_stack_t *stack) { return stack->top; } /*! * @brief Get maxiumal count of items in the stack. * * @param stack Pointer to the stack handle. * @return Returns the maxiumal count of items in the stack. */ static inline uint32_t VIDEO_STACK_GetMaxCount(video_stack_t *stack) { return stack->maxCount; } /*! @} */ #if defined(__cplusplus) } #endif #endif /* _FSL_VIDEO_COMMON_H_ */