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imi415 2022-07-31 08:58:04 +00:00
commit 976df88c63
13 changed files with 1894 additions and 0 deletions

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.gitmodules vendored Normal file
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[submodule "lib/lvgl"]
path = lib/lvgl
url = https://github.com/lvgl/lvgl.git
[submodule "lib/SDL"]
path = lib/SDL
url = https://github.com/libsdl-org/SDL.git

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CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.10)
project(lvgl_emulator)
set(TARGET_SOURCES
"src/main.c"
"src/sdl_drivers/sdl_common.c"
"src/sdl_drivers/sdl_driver.c"
"src/hal.c"
"src/mouse_cursor_icon.c"
"src/ui/ui_demo.c"
)
set(TARGET_INCLUDES
"include"
)
set(TARGET_LIBRARIES
"SDL2-static"
"SDL2main"
"lvgl"
"lvgl_examples"
"lvgl_demos"
)
set(LV_CONF_PATH "${CMAKE_CURRENT_LIST_DIR}/include/lv_conf.h")
add_subdirectory(lib/lvgl)
add_subdirectory(lib/SDL)
include_directories(${TARGET_INCLUDES})
link_libraries(${TARGET_LIBRARIES})
add_executable(${CMAKE_PROJECT_NAME} ${TARGET_SOURCES})

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include/lv_conf.h Normal file
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/**
* @file lv_conf.h
* Configuration file for v8.3.0-dev
*/
/*
* Copy this file as `lv_conf.h`
* 1. simply next to the `lvgl` folder
* 2. or any other places and
* - define `LV_CONF_INCLUDE_SIMPLE`
* - add the path as include path
*/
/* clang-format off */
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
#include <stdint.h>
/*====================
COLOR SETTINGS
*====================*/
/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
#define LV_COLOR_DEPTH 32
/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
/*Enable features to draw on transparent background.
*It's required if opa, and transform_* style properties are used.
*Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/
#define LV_COLOR_SCREEN_TRANSP 0
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
#define LV_COLOR_MIX_ROUND_OFS 0
/*Images pixels with this color will not be drawn if they are chroma keyed)*/
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
/*=========================
MEMORY SETTINGS
*=========================*/
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
#define LV_MEM_CUSTOM 1
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#define LV_MEM_ADR 0 /*0: unused*/
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
#undef LV_MEM_POOL_INCLUDE
#undef LV_MEM_POOL_ALLOC
#endif
#else /*LV_MEM_CUSTOM*/
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
#define LV_MEM_CUSTOM_ALLOC malloc
#define LV_MEM_CUSTOM_FREE free
#define LV_MEM_CUSTOM_REALLOC realloc
#endif /*LV_MEM_CUSTOM*/
/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
*You will see an error log message if there wasn't enough buffers. */
#define LV_MEM_BUF_MAX_NUM 16
/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
#define LV_MEMCPY_MEMSET_STD 0
/*====================
HAL SETTINGS
*====================*/
/*Default display refresh period. LVG will redraw changed areas with this period time*/
#define LV_DISP_DEF_REFR_PERIOD 16 /*[ms]*/
/*Input device read period in milliseconds*/
#define LV_INDEV_DEF_READ_PERIOD 16 /*[ms]*/
/*Use a custom tick source that tells the elapsed time in milliseconds.
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
*(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF 130 /*[px/inch]*/
/*=======================
* FEATURE CONFIGURATION
*=======================*/
/*-------------
* Drawing
*-----------*/
/*Enable complex draw engine.
*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX != 0
/*Allow buffering some shadow calculation.
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_CIRCLE_CACHE_SIZE 4
#endif /*LV_DRAW_COMPLEX*/
/**
* "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer
* and blend it as an image with the given opacity.
* Note that `bg_opa`, `text_opa` etc don't require buffering into layer)
* The widget can be buffered in smaller chunks to avoid using large buffers.
*
* - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
* - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.
*
* Both buffer sizes are in bytes.
* "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers
* and can't be drawn in chunks. So these settings affects only widgets with opacity.
*/
#define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024)
#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
/*Default image cache size. Image caching keeps the images opened.
*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
*However the opened images might consume additional RAM.
*0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
/*Default gradient buffer size.
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
*If the cache is too small the map will be allocated only while it's required for the drawing.
*0 mean no caching.*/
#define LV_GRAD_CACHE_DEF_SIZE 0
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
#define LV_DITHER_GRADIENT 0
#if LV_DITHER_GRADIENT
/*Add support for error diffusion dithering.
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
*The increase in memory consumption is (24 bits * object's width)*/
#define LV_DITHER_ERROR_DIFFUSION 0
#endif
/*Maximum buffer size to allocate for rotation.
*Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF (10*1024)
/*-------------
* GPU
*-----------*/
/*Use Arm's 2D acceleration library Arm-2D */
#define LV_USE_GPU_ARM2D 0
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
#define LV_USE_GPU_STM32_DMA2D 0
#if LV_USE_GPU_STM32_DMA2D
/*Must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_GPU_DMA2D_CMSIS_INCLUDE
#endif
/*Use SWM341's DMA2D GPU*/
#define LV_USE_GPU_SWM341_DMA2D 0
#if LV_USE_GPU_SWM341_DMA2D
#define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h"
#endif
/*Use NXP's PXP GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_PXP 0
#if LV_USE_GPU_NXP_PXP
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
*/
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_VG_LITE 0
/*Use SDL renderer API*/
#define LV_USE_GPU_SDL 0
#if LV_USE_GPU_SDL
#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Texture cache size, 8MB by default*/
#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
#endif
/*-------------
* Logging
*-----------*/
/*Enable the log module*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/*How important log should be added:
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
*LV_LOG_LEVEL_INFO Log important events
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*LV_LOG_LEVEL_USER Only logs added by the user
*LV_LOG_LEVEL_NONE Do not log anything*/
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/*1: Print the log with 'printf';
*0: User need to register a callback with `lv_log_register_print_cb()`*/
#define LV_LOG_PRINTF 0
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
#define LV_LOG_TRACE_MEM 1
#define LV_LOG_TRACE_TIMER 1
#define LV_LOG_TRACE_INDEV 1
#define LV_LOG_TRACE_DISP_REFR 1
#define LV_LOG_TRACE_EVENT 1
#define LV_LOG_TRACE_OBJ_CREATE 1
#define LV_LOG_TRACE_LAYOUT 1
#define LV_LOG_TRACE_ANIM 1
#endif /*LV_USE_LOG*/
/*-------------
* Asserts
*-----------*/
/*Enable asserts if an operation is failed or an invalid data is found.
*If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
/*-------------
* Others
*-----------*/
/*1: Show CPU usage and FPS count*/
#define LV_USE_PERF_MONITOR 1
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_TOP_RIGHT
#endif
/*1: Show the used memory and the memory fragmentation
* Requires LV_MEM_CUSTOM = 0*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif
/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG 0
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
#define LV_SPRINTF_INCLUDE <stdio.h>
#define lv_snprintf snprintf
#define lv_vsnprintf vsnprintf
#else /*LV_SPRINTF_CUSTOM*/
#define LV_SPRINTF_USE_FLOAT 0
#endif /*LV_SPRINTF_CUSTOM*/
#define LV_USE_USER_DATA 1
/*Garbage Collector settings
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/
/*=====================
* COMPILER SETTINGS
*====================*/
/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM 0
/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC
/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER
/*Define a custom attribute to `lv_disp_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY
/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
* E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
/*Compiler prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
#define LV_ATTRIBUTE_DMA
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
*should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
#define LV_USE_LARGE_COORD 0
/*==================
* FONT USAGE
*===================*/
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
*https://fonts.google.com/specimen/Montserrat*/
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 1
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 1
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 0
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 0
/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace fonts*/
#define LV_FONT_UNSCII_8 0
#define LV_FONT_UNSCII_16 0
/*Optionally declare custom fonts here.
*You can use these fonts as default font too and they will be available globally.
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14
/*Enable handling large font and/or fonts with a lot of characters.
*The limit depends on the font size, font face and bpp.
*Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED 0
/*Enable subpixel rendering*/
#define LV_USE_FONT_SUBPX 0
#if LV_USE_FONT_SUBPX
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
#endif
/*=================
* TEXT SETTINGS
*=================*/
/**
* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/*If a word is at least this long, will break wherever "prettiest"
*To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/*Minimum number of characters in a long word to put on a line before a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/*Minimum number of characters in a long word to put on a line after a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/*The control character to use for signalling text recoloring.*/
#define LV_TXT_COLOR_CMD "#"
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
*The direction will be processed according to the Unicode Bidirectional Algorithm:
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
*`LV_BASE_DIR_LTR` Left-to-Right
*`LV_BASE_DIR_RTL` Right-to-Left
*`LV_BASE_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/*Enable Arabic/Persian processing
*In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 0
/*==================
* WIDGET USAGE
*================*/
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
#define LV_USE_ARC 1
#define LV_USE_BAR 1
#define LV_USE_BTN 1
#define LV_USE_BTNMATRIX 1
#define LV_USE_CANVAS 1
#define LV_USE_CHECKBOX 1
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
#define LV_USE_IMG 1 /*Requires: lv_label*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
#endif
#define LV_USE_LINE 1
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
#if LV_USE_ROLLER
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
#endif
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
#define LV_USE_SWITCH 1
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
#define LV_USE_TABLE 1
/*==================
* EXTRA COMPONENTS
*==================*/
/*-----------
* Widgets
*----------*/
#define LV_USE_ANIMIMG 1
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
#if LV_CALENDAR_WEEK_STARTS_MONDAY
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
#else
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
#endif
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
#define LV_USE_CALENDAR_HEADER_ARROW 1
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif /*LV_USE_CALENDAR*/
#define LV_USE_CHART 1
#define LV_USE_COLORWHEEL 1
#define LV_USE_IMGBTN 1
#define LV_USE_KEYBOARD 1
#define LV_USE_LED 1
#define LV_USE_LIST 1
#define LV_USE_MENU 1
#define LV_USE_METER 1
#define LV_USE_MSGBOX 1
#define LV_USE_SPAN 1
#if LV_USE_SPAN
/*A line text can contain maximum num of span descriptor */
#define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif
#define LV_USE_SPINBOX 1
#define LV_USE_SPINNER 1
#define LV_USE_TABVIEW 1
#define LV_USE_TILEVIEW 1
#define LV_USE_WIN 1
/*-----------
* Themes
*----------*/
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*0: Light mode; 1: Dark mode*/
#define LV_THEME_DEFAULT_DARK 0
/*1: Enable grow on press*/
#define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*A very simple theme that is a good starting point for a custom theme*/
#define LV_USE_THEME_BASIC 1
/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO 1
/*-----------
* Layouts
*----------*/
/*A layout similar to Flexbox in CSS.*/
#define LV_USE_FLEX 1
/*A layout similar to Grid in CSS.*/
#define LV_USE_GRID 1
/*---------------------
* 3rd party libraries
*--------------------*/
/*File system interfaces for common APIs */
/*API for fopen, fread, etc*/
#define LV_USE_FS_STDIO 0
#if LV_USE_FS_STDIO
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for open, read, etc*/
#define LV_USE_FS_POSIX 0
#if LV_USE_FS_POSIX
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for CreateFile, ReadFile, etc*/
#define LV_USE_FS_WIN32 0
#if LV_USE_FS_WIN32
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
#define LV_USE_FS_FATFS 0
#if LV_USE_FS_FATFS
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*PNG decoder library*/
#define LV_USE_PNG 0
/*BMP decoder library*/
#define LV_USE_BMP 0
/* JPG + split JPG decoder library.
* Split JPG is a custom format optimized for embedded systems. */
#define LV_USE_SJPG 0
/*GIF decoder library*/
#define LV_USE_GIF 0
/*QR code library*/
#define LV_USE_QRCODE 0
/*FreeType library*/
#define LV_USE_FREETYPE 0
#if LV_USE_FREETYPE
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
#if LV_FREETYPE_CACHE_SIZE >= 0
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
/* if font size >= 256, must be configured as image cache */
#define LV_FREETYPE_SBIT_CACHE 0
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
/* (0:use system defaults) */
#define LV_FREETYPE_CACHE_FT_FACES 0
#define LV_FREETYPE_CACHE_FT_SIZES 0
#endif
#endif
/*Rlottie library*/
#define LV_USE_RLOTTIE 0
/*FFmpeg library for image decoding and playing videos
*Supports all major image formats so do not enable other image decoder with it*/
#define LV_USE_FFMPEG 0
#if LV_USE_FFMPEG
/*Dump input information to stderr*/
#define LV_FFMPEG_DUMP_FORMAT 0
#endif
/*-----------
* Others
*----------*/
/*1: Enable API to take snapshot for object*/
#define LV_USE_SNAPSHOT 0
/*1: Enable Monkey test*/
#define LV_USE_MONKEY 0
/*1: Enable grid navigation*/
#define LV_USE_GRIDNAV 0
/*1: Enable lv_obj fragment*/
#define LV_USE_FRAGMENT 0
/*1: Support using images as font in label or span widgets */
#define LV_USE_IMGFONT 0
/*1: Enable a published subscriber based messaging system */
#define LV_USE_MSG 0
/*1: Enable Pinyin input method*/
/*Requires: lv_keyboard*/
#define LV_USE_IME_PINYIN 0
#if LV_USE_IME_PINYIN
/*1: Use default thesaurus*/
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
/*Set the maximum number of candidate panels that can be displayed*/
/*This needs to be adjusted according to the size of the screen*/
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
#endif
/*==================
* EXAMPLES
*==================*/
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 1
/*===================
* DEMO USAGE
====================*/
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
#define LV_USE_DEMO_WIDGETS 1
#if LV_USE_DEMO_WIDGETS
#define LV_DEMO_WIDGETS_SLIDESHOW 1
#endif
/*Demonstrate the usage of encoder and keyboard*/
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
/*Benchmark your system*/
#define LV_USE_DEMO_BENCHMARK 1
#if LV_USE_DEMO_BENCHMARK
/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
#define LV_DEMO_BENCHMARK_RGB565A8 0
#endif
/*Stress test for LVGL*/
#define LV_USE_DEMO_STRESS 1
/*Music player demo*/
#define LV_USE_DEMO_MUSIC 1
#if LV_USE_DEMO_MUSIC
#define LV_DEMO_MUSIC_SQUARE 0
#define LV_DEMO_MUSIC_LANDSCAPE 0
#define LV_DEMO_MUSIC_ROUND 0
#define LV_DEMO_MUSIC_LARGE 0
#define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

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/**
* @file sdl_common.h
*
*/
#ifndef SDL_COMMON_H
#define SDL_COMMON_H
/*********************
* INCLUDES
*********************/
#include "lvgl.h"
#include "SDL.h"
#include "sdl_conf.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
extern volatile bool sdl_quit_qry;
/**
* Initialize SDL to be used as display, mouse and mouse wheel drivers.
*/
void sdl_init(void);
/**
* Flush a buffer to the marked area
* @param drv pointer to driver where this function belongs
* @param area an area where to copy `color_p`
* @param color_p an array of pixel to copy to the `area` part of the screen
*/
void sdl_display_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
/**
* Get the current position and state of the mouse
* @param indev_drv pointer to the related input device driver
* @param data store the mouse data here
*/
void sdl_mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
/**
* Get encoder (i.e. mouse wheel) ticks difference and pressed state
* @param indev_drv pointer to the related input device driver
* @param data store the read data here
*/
void sdl_mousewheel_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
/**
* Get input from the keyboard.
* @param indev_drv pointer to the related input device driver
* @param data store the red data here
*/
void sdl_keyboard_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
int quit_filter(void * userdata, SDL_Event * event);
void mouse_handler(SDL_Event * event);
void mousewheel_handler(SDL_Event * event);
uint32_t keycode_to_ctrl_key(SDL_Keycode sdl_key);
void keyboard_handler(SDL_Event * event);
#endif /* SDL_COMMON_H */

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#ifndef SDL_CONF_H
#define SDL_CONF_H
#define SDL_HOR_RES 960
#define SDL_VER_RES 540
#define SDL_ZOOM 1
#endif

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/**
* @file sdl.h
*
*/
#ifndef SDL_H
#define SDL_H
#include "sdl_common.h"
#include "lvgl.h"
#include "sdl_conf.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize SDL to be used as display, mouse and mouse wheel drivers.
*/
void sdl_init(void);
/**
* Flush a buffer to the marked area
* @param disp_drv pointer to driver where this function belongs
* @param area an area where to copy `color_p`
* @param color_p an array of pixels to copy to the `area` part of the screen
*/
void sdl_display_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
/**
* Flush a buffer to the marked area
* @param disp_drv pointer to driver where this function belongs
* @param area an area where to copy `color_p`
* @param color_p an array of pixels to copy to the `area` part of the screen
*/
void sdl_display_flush2(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
/**
* Get the current position and state of the mouse
* @param indev_drv pointer to the related input device driver
* @param data store the mouse data here
*/
void sdl_mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
/**
* Get encoder (i.e. mouse wheel) ticks difference and pressed state
* @param indev_drv pointer to the related input device driver
* @param data store the read data here
*/
void sdl_mousewheel_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
/**
* Get input from the keyboard.
* @param indev_drv pointer to the related input device driver
* @param data store the red data here
*/
void sdl_keyboard_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
/*For backward compatibility. Will be removed.*/
#define monitor_init sdl_init
#define monitor_flush sdl_display_flush
#define monitor_flush2 sdl_display_flush2
#endif /* SDL_H */

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#include "lvgl.h"
#include "sdl_drivers/sdl_driver.h"
/**********************
* STATIC FUNCTIONS
**********************/
static int tick_thread(void *data);
/**
* Initialize the Hardware Abstraction Layer (HAL) for the LVGL graphics
* library
*/
void hal_init(void) {
/* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
sdl_init();
/* Tick init.
* You have to call 'lv_tick_inc()' in periodically to inform LittelvGL about
* how much time were elapsed Create an SDL thread to do this*/
SDL_CreateThread(tick_thread, "tick", NULL);
/*Create a display buffer*/
static lv_disp_draw_buf_t disp_buf1;
static lv_color_t buf1_1[SDL_HOR_RES * 100];
static lv_color_t buf1_2[SDL_HOR_RES * 100];
lv_disp_draw_buf_init(&disp_buf1, buf1_1, buf1_2, SDL_HOR_RES * 100);
/*Create a display*/
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.draw_buf = &disp_buf1;
disp_drv.flush_cb = monitor_flush;
disp_drv.hor_res = SDL_HOR_RES;
disp_drv.ver_res = SDL_VER_RES;
disp_drv.antialiasing = 1;
lv_disp_t *disp = lv_disp_drv_register(&disp_drv);
lv_theme_t *th = lv_theme_default_init(disp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED),
LV_THEME_DEFAULT_DARK, LV_FONT_DEFAULT);
lv_disp_set_theme(disp, th);
lv_group_t *g = lv_group_create();
lv_group_set_default(g);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/
static lv_indev_drv_t indev_drv_1;
lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
indev_drv_1.type = LV_INDEV_TYPE_POINTER;
/*This function will be called periodically (by the library) to get the mouse position and state*/
indev_drv_1.read_cb = sdl_mouse_read;
lv_indev_t *mouse_indev = lv_indev_drv_register(&indev_drv_1);
static lv_indev_drv_t indev_drv_2;
lv_indev_drv_init(&indev_drv_2); /*Basic initialization*/
indev_drv_2.type = LV_INDEV_TYPE_KEYPAD;
indev_drv_2.read_cb = sdl_keyboard_read;
lv_indev_t *kb_indev = lv_indev_drv_register(&indev_drv_2);
lv_indev_set_group(kb_indev, g);
static lv_indev_drv_t indev_drv_3;
lv_indev_drv_init(&indev_drv_3); /*Basic initialization*/
indev_drv_3.type = LV_INDEV_TYPE_ENCODER;
indev_drv_3.read_cb = sdl_mousewheel_read;
lv_indev_t *enc_indev = lv_indev_drv_register(&indev_drv_3);
lv_indev_set_group(enc_indev, g);
/*Set a cursor for the mouse*/
LV_IMG_DECLARE(mouse_cursor_icon); /*Declare the image file.*/
lv_obj_t *cursor_obj = lv_img_create(lv_scr_act()); /*Create an image object for the cursor */
lv_img_set_src(cursor_obj, &mouse_cursor_icon); /*Set the image source*/
lv_indev_set_cursor(mouse_indev, cursor_obj); /*Connect the image object to the driver*/
}
/**
* A task to measure the elapsed time for LVGL
* @param data unused
* @return never return
*/
static int tick_thread(void *data) {
(void)data;
while (1) {
SDL_Delay(5);
lv_tick_inc(5); /*Tell LittelvGL that 5 milliseconds were elapsed*/
}
return 0;
}

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#include <stdint.h>
#include <unistd.h>
#include "SDL.h"
#include "lvgl.h"
void ui_demo_init(void);
void hal_init(void);
int main(int argc, char *argv[]) {
lv_init();
hal_init();
ui_demo_init();
while (1) {
lv_timer_handler();
usleep(5 * 1000);
}
return 0;
}

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#include "lvgl.h"
const uint8_t mouse_cursor_icon_map[] = {
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
/*Pixel format: Alpha 8 bit, Red: 3 bit, Green: 3 bit, Blue: 2 bit*/
0x24, 0xb8, 0x24, 0xc8, 0x00, 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xdb, 0xff, 0x49, 0xcc, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xc8, 0xff, 0xff, 0xff, 0xff, 0x49, 0xe0, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xf3, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x24, 0xab, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xbb, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x49, 0xd8, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x4f, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x6b,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x92, 0xf7, 0x92, 0xf8, 0x6e, 0xfb, 0x92, 0xf8, 0x6d, 0xff, 0x00, 0xb3,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xb7, 0x00, 0x1b, 0x00, 0x14, 0x00, 0x13, 0x00, 0x0c, 0x25, 0x07,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6e, 0xf0, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0x49, 0xd8, 0x00, 0x78, 0x92, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x6d, 0xd3, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x34, 0x00, 0x00, 0x49, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xdc, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
0x49, 0xe0, 0x6d, 0xff, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x92, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x00, 0x78, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
0x00, 0x68, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x49, 0xd0, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xd8, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xb7, 0xff, 0xff, 0xff, 0x92, 0xff, 0x49, 0xac, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x25, 0xd7, 0x49, 0xc7, 0x00, 0x47, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP == 0
/*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit*/
0xc3, 0x18, 0xb8, 0xe4, 0x20, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0x4a, 0xcc, 0x96, 0xb5, 0xff, 0xc7, 0x39, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xc8, 0xbf, 0xff, 0xff, 0xfb, 0xde, 0xff, 0x28, 0x42, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xcb, 0x3d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0x3d, 0xef, 0xff, 0xcb, 0x5a, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0xff, 0x8e, 0x73, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x51, 0x8c, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd3, 0x9c, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x14, 0xa5, 0xff, 0xa2, 0x10, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd7, 0xbd, 0xff, 0x04, 0x21, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xe8, 0x41, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe6, 0xff, 0xab, 0x5a, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaf, 0x7b, 0xff, 0x00, 0x00, 0x6b,
0x28, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7a, 0xd6, 0xff, 0x10, 0x84, 0xf7, 0xae, 0x73, 0xf8, 0x6e, 0x73, 0xfb, 0x8e, 0x73, 0xf8, 0xcb, 0x5a, 0xff, 0x61, 0x08, 0xb3,
0x28, 0x42, 0xcc, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xa2, 0x10, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x45, 0x29, 0x07,
0x29, 0x4a, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xff, 0x1c, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x63, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x29, 0x4a, 0xcc, 0xdf, 0xff, 0xff, 0x7d, 0xef, 0xff, 0x49, 0x4a, 0xd8, 0x00, 0x00, 0x78, 0x51, 0x8c, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x38, 0xc6, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xcb, 0x5a, 0xd3, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xe7, 0x39, 0xc7, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xe0, 0xaa, 0x52, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x72, 0x94, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x96, 0xb5, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x61, 0x08, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x69, 0x4a, 0xd0, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x75, 0xad, 0xff, 0xbf, 0xff, 0xff, 0x10, 0x84, 0xff, 0x86, 0x31, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x08, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x66, 0x31, 0xd7, 0xc7, 0x39, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP != 0
/*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit BUT the 2 color bytes are swapped*/
0x18, 0xc3, 0xb8, 0x20, 0xe4, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x4a, 0x49, 0xcc, 0xb5, 0x96, 0xff, 0x39, 0xc7, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xc8, 0xff, 0xbf, 0xff, 0xde, 0xfb, 0xff, 0x42, 0x28, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xcb, 0xef, 0x3d, 0xff, 0xff, 0xff, 0xfc, 0xef, 0x3d, 0xff, 0x5a, 0xcb, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0x73, 0x8e, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8c, 0x51, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0xd3, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa5, 0x14, 0xff, 0x10, 0xa2, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbd, 0xd7, 0xff, 0x21, 0x04, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x41, 0xe8, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe6, 0xfc, 0xff, 0x5a, 0xab, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x7b, 0xaf, 0xff, 0x00, 0x00, 0x6b,
0x42, 0x28, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd6, 0x7a, 0xff, 0x84, 0x10, 0xf7, 0x73, 0xae, 0xf8, 0x73, 0x6e, 0xfb, 0x73, 0x8e, 0xf8, 0x5a, 0xcb, 0xff, 0x08, 0x61, 0xb3,
0x42, 0x28, 0xcc, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x10, 0xa2, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x29, 0x45, 0x07,
0x4a, 0x29, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xff, 0xe7, 0x1c, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x63, 0x0c, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x4a, 0x29, 0xcc, 0xff, 0xdf, 0xff, 0xef, 0x7d, 0xff, 0x4a, 0x49, 0xd8, 0x00, 0x00, 0x78, 0x8c, 0x51, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x38, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x5a, 0xcb, 0xd3, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x39, 0xe7, 0xc7, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xe0, 0x52, 0xaa, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x94, 0x72, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb5, 0x96, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x61, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4a, 0x69, 0xd0, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xfc, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xe4, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xad, 0x75, 0xff, 0xff, 0xbf, 0xff, 0x84, 0x10, 0xff, 0x31, 0x86, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x41, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x31, 0x66, 0xd7, 0x39, 0xc7, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 32
0x19, 0x19, 0x19, 0xb8, 0x1e, 0x1e, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x48, 0x48, 0xcc, 0xb2, 0xb2, 0xb2, 0xff, 0x3a, 0x3a, 0x3a, 0xcc, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3b, 0x3b, 0x3b, 0xc8, 0xf6, 0xf6, 0xf6, 0xff, 0xdc, 0xdc, 0xdc, 0xff, 0x43, 0x43, 0x43, 0xe0, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3b, 0x3b, 0x3b, 0xcb, 0xe6, 0xe6, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe5, 0xe5, 0xe5, 0xff, 0x59, 0x59, 0x59, 0xf3, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3c, 0x3c, 0x3c, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf5, 0xf5, 0xf5, 0xff, 0x72, 0x72, 0x72, 0xff, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3d, 0x3d, 0x3d, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8a, 0x8a, 0x8a, 0xff, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x99, 0x99, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0x3e, 0x3e, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa2, 0xa2, 0xa2, 0xff, 0x13, 0x13, 0x13, 0xab, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3f, 0x3f, 0x3f, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xb7, 0xb7, 0xff, 0x1f, 0x1f, 0x1f, 0xbb, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xca, 0xca, 0xca, 0xff, 0x3d, 0x3d, 0x3d, 0xd8, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xde, 0xde, 0xde, 0xff, 0x56, 0x56, 0x56, 0xef, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00,
0x42, 0x42, 0x42, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xf3, 0xf3, 0xff, 0x76, 0x76, 0x76, 0xff, 0x00, 0x00, 0x00, 0x6b,
0x43, 0x43, 0x43, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0xce, 0xce, 0xff, 0x80, 0x80, 0x80, 0xf7, 0x74, 0x74, 0x74, 0xf8, 0x6d, 0x6d, 0x6d, 0xfb, 0x72, 0x72, 0x72, 0xf8, 0x57, 0x57, 0x57, 0xff, 0x0c, 0x0c, 0x0c, 0xb3,
0x44, 0x44, 0x44, 0xcc, 0xeb, 0xeb, 0xeb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfb, 0xfb, 0xfb, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc9, 0xc9, 0xc9, 0xff, 0x13, 0x13, 0x13, 0xb7, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0c, 0x29, 0x29, 0x29, 0x07,
0x45, 0x45, 0x45, 0xcc, 0xe8, 0xe8, 0xe8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xff, 0xe2, 0xe2, 0xe2, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x62, 0x62, 0x62, 0xf0, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x45, 0x45, 0x45, 0xcc, 0xf9, 0xf9, 0xf9, 0xff, 0xec, 0xec, 0xec, 0xff, 0x4a, 0x4a, 0x4a, 0xd8, 0x00, 0x00, 0x00, 0x78, 0x8a, 0x8a, 0x8a, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xff, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x58, 0x58, 0x58, 0xd3, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xef, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x3b, 0x3b, 0xc7, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf4, 0xf4, 0xf4, 0xff, 0x54, 0x54, 0x54, 0xdc, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
0x3e, 0x3e, 0x3e, 0xe0, 0x54, 0x54, 0x54, 0xff, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x8e, 0x8e, 0x8e, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb0, 0xb0, 0xb0, 0xff, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4c, 0x4c, 0x4c, 0xd0, 0xec, 0xec, 0xec, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf4, 0xf4, 0xf4, 0xff, 0x53, 0x53, 0x53, 0xd8, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x1e, 0x1e, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xab, 0xab, 0xab, 0xff, 0xf6, 0xf6, 0xf6, 0xff, 0x80, 0x80, 0x80, 0xff, 0x31, 0x31, 0x31, 0xac, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x09, 0x09, 0x09, 0x03, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x2e, 0x2e, 0x2e, 0xd7, 0x38, 0x38, 0x38, 0xc7, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
};
lv_img_dsc_t mouse_cursor_icon = {
.header.always_zero = 0,
.header.w = 14,
.header.h = 20,
.data_size = 280 * LV_IMG_PX_SIZE_ALPHA_BYTE,
.header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA,
.data = mouse_cursor_icon_map,
};

104
src/mouser_cursor_icon.c Normal file
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@ -0,0 +1,104 @@
#include "lvgl/lvgl.h"
const uint8_t mouse_cursor_icon_map[] = {
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
/*Pixel format: Alpha 8 bit, Red: 3 bit, Green: 3 bit, Blue: 2 bit*/
0x24, 0xb8, 0x24, 0xc8, 0x00, 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xdb, 0xff, 0x49, 0xcc, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xc8, 0xff, 0xff, 0xff, 0xff, 0x49, 0xe0, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xf3, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x24, 0xab, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xbb, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x49, 0xd8, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x4f, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x6b,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x92, 0xf7, 0x92, 0xf8, 0x6e, 0xfb, 0x92, 0xf8, 0x6d, 0xff, 0x00, 0xb3,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xb7, 0x00, 0x1b, 0x00, 0x14, 0x00, 0x13, 0x00, 0x0c, 0x25, 0x07,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6e, 0xf0, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0x49, 0xd8, 0x00, 0x78, 0x92, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x6d, 0xd3, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x34, 0x00, 0x00, 0x49, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xdc, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
0x49, 0xe0, 0x6d, 0xff, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x92, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x00, 0x78, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
0x00, 0x68, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x49, 0xd0, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xd8, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xb7, 0xff, 0xff, 0xff, 0x92, 0xff, 0x49, 0xac, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x25, 0xd7, 0x49, 0xc7, 0x00, 0x47, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP == 0
/*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit*/
0xc3, 0x18, 0xb8, 0xe4, 0x20, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0x4a, 0xcc, 0x96, 0xb5, 0xff, 0xc7, 0x39, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xc8, 0xbf, 0xff, 0xff, 0xfb, 0xde, 0xff, 0x28, 0x42, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xcb, 0x3d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0x3d, 0xef, 0xff, 0xcb, 0x5a, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0xff, 0x8e, 0x73, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x51, 0x8c, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd3, 0x9c, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x14, 0xa5, 0xff, 0xa2, 0x10, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd7, 0xbd, 0xff, 0x04, 0x21, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xe8, 0x41, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe6, 0xff, 0xab, 0x5a, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaf, 0x7b, 0xff, 0x00, 0x00, 0x6b,
0x28, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7a, 0xd6, 0xff, 0x10, 0x84, 0xf7, 0xae, 0x73, 0xf8, 0x6e, 0x73, 0xfb, 0x8e, 0x73, 0xf8, 0xcb, 0x5a, 0xff, 0x61, 0x08, 0xb3,
0x28, 0x42, 0xcc, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xa2, 0x10, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x45, 0x29, 0x07,
0x29, 0x4a, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xff, 0x1c, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x63, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x29, 0x4a, 0xcc, 0xdf, 0xff, 0xff, 0x7d, 0xef, 0xff, 0x49, 0x4a, 0xd8, 0x00, 0x00, 0x78, 0x51, 0x8c, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x38, 0xc6, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xcb, 0x5a, 0xd3, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xe7, 0x39, 0xc7, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xe0, 0xaa, 0x52, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x72, 0x94, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x96, 0xb5, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x61, 0x08, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x69, 0x4a, 0xd0, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x75, 0xad, 0xff, 0xbf, 0xff, 0xff, 0x10, 0x84, 0xff, 0x86, 0x31, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x08, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x66, 0x31, 0xd7, 0xc7, 0x39, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP != 0
/*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit BUT the 2 color bytes are swapped*/
0x18, 0xc3, 0xb8, 0x20, 0xe4, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x4a, 0x49, 0xcc, 0xb5, 0x96, 0xff, 0x39, 0xc7, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xc8, 0xff, 0xbf, 0xff, 0xde, 0xfb, 0xff, 0x42, 0x28, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xcb, 0xef, 0x3d, 0xff, 0xff, 0xff, 0xfc, 0xef, 0x3d, 0xff, 0x5a, 0xcb, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0x73, 0x8e, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8c, 0x51, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0xd3, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa5, 0x14, 0xff, 0x10, 0xa2, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbd, 0xd7, 0xff, 0x21, 0x04, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x41, 0xe8, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe6, 0xfc, 0xff, 0x5a, 0xab, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x7b, 0xaf, 0xff, 0x00, 0x00, 0x6b,
0x42, 0x28, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd6, 0x7a, 0xff, 0x84, 0x10, 0xf7, 0x73, 0xae, 0xf8, 0x73, 0x6e, 0xfb, 0x73, 0x8e, 0xf8, 0x5a, 0xcb, 0xff, 0x08, 0x61, 0xb3,
0x42, 0x28, 0xcc, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x10, 0xa2, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x29, 0x45, 0x07,
0x4a, 0x29, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xff, 0xe7, 0x1c, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x63, 0x0c, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x4a, 0x29, 0xcc, 0xff, 0xdf, 0xff, 0xef, 0x7d, 0xff, 0x4a, 0x49, 0xd8, 0x00, 0x00, 0x78, 0x8c, 0x51, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x38, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x5a, 0xcb, 0xd3, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x39, 0xe7, 0xc7, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xe0, 0x52, 0xaa, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x94, 0x72, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb5, 0x96, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x61, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4a, 0x69, 0xd0, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xfc, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xe4, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xad, 0x75, 0xff, 0xff, 0xbf, 0xff, 0x84, 0x10, 0xff, 0x31, 0x86, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x41, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x31, 0x66, 0xd7, 0x39, 0xc7, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 32
0x19, 0x19, 0x19, 0xb8, 0x1e, 0x1e, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x48, 0x48, 0xcc, 0xb2, 0xb2, 0xb2, 0xff, 0x3a, 0x3a, 0x3a, 0xcc, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3b, 0x3b, 0x3b, 0xc8, 0xf6, 0xf6, 0xf6, 0xff, 0xdc, 0xdc, 0xdc, 0xff, 0x43, 0x43, 0x43, 0xe0, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3b, 0x3b, 0x3b, 0xcb, 0xe6, 0xe6, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe5, 0xe5, 0xe5, 0xff, 0x59, 0x59, 0x59, 0xf3, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3c, 0x3c, 0x3c, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf5, 0xf5, 0xf5, 0xff, 0x72, 0x72, 0x72, 0xff, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3d, 0x3d, 0x3d, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8a, 0x8a, 0x8a, 0xff, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x99, 0x99, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0x3e, 0x3e, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa2, 0xa2, 0xa2, 0xff, 0x13, 0x13, 0x13, 0xab, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3f, 0x3f, 0x3f, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xb7, 0xb7, 0xff, 0x1f, 0x1f, 0x1f, 0xbb, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xca, 0xca, 0xca, 0xff, 0x3d, 0x3d, 0x3d, 0xd8, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xde, 0xde, 0xde, 0xff, 0x56, 0x56, 0x56, 0xef, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00,
0x42, 0x42, 0x42, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xf3, 0xf3, 0xff, 0x76, 0x76, 0x76, 0xff, 0x00, 0x00, 0x00, 0x6b,
0x43, 0x43, 0x43, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0xce, 0xce, 0xff, 0x80, 0x80, 0x80, 0xf7, 0x74, 0x74, 0x74, 0xf8, 0x6d, 0x6d, 0x6d, 0xfb, 0x72, 0x72, 0x72, 0xf8, 0x57, 0x57, 0x57, 0xff, 0x0c, 0x0c, 0x0c, 0xb3,
0x44, 0x44, 0x44, 0xcc, 0xeb, 0xeb, 0xeb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfb, 0xfb, 0xfb, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc9, 0xc9, 0xc9, 0xff, 0x13, 0x13, 0x13, 0xb7, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0c, 0x29, 0x29, 0x29, 0x07,
0x45, 0x45, 0x45, 0xcc, 0xe8, 0xe8, 0xe8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xff, 0xe2, 0xe2, 0xe2, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x62, 0x62, 0x62, 0xf0, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x45, 0x45, 0x45, 0xcc, 0xf9, 0xf9, 0xf9, 0xff, 0xec, 0xec, 0xec, 0xff, 0x4a, 0x4a, 0x4a, 0xd8, 0x00, 0x00, 0x00, 0x78, 0x8a, 0x8a, 0x8a, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xff, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x58, 0x58, 0x58, 0xd3, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xef, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x3b, 0x3b, 0xc7, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf4, 0xf4, 0xf4, 0xff, 0x54, 0x54, 0x54, 0xdc, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
0x3e, 0x3e, 0x3e, 0xe0, 0x54, 0x54, 0x54, 0xff, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x8e, 0x8e, 0x8e, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb0, 0xb0, 0xb0, 0xff, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4c, 0x4c, 0x4c, 0xd0, 0xec, 0xec, 0xec, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf4, 0xf4, 0xf4, 0xff, 0x53, 0x53, 0x53, 0xd8, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x1e, 0x1e, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xab, 0xab, 0xab, 0xff, 0xf6, 0xf6, 0xf6, 0xff, 0x80, 0x80, 0x80, 0xff, 0x31, 0x31, 0x31, 0xac, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x09, 0x09, 0x09, 0x03, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x2e, 0x2e, 0x2e, 0xd7, 0x38, 0x38, 0x38, 0xc7, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
};
lv_img_dsc_t mouse_cursor_icon = {
.header.always_zero = 0,
.header.w = 14,
.header.h = 20,
.data_size = 280 * LV_IMG_PX_SIZE_ALPHA_BYTE,
.header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA,
.data = mouse_cursor_icon_map,
};

View File

@ -0,0 +1,264 @@
//
// Created by Mariotaku on 2021/10/14.
//
#include "sdl_drivers/sdl_common.h"
#ifndef KEYBOARD_BUFFER_SIZE
#define KEYBOARD_BUFFER_SIZE SDL_TEXTINPUTEVENT_TEXT_SIZE
#endif
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
volatile bool sdl_quit_qry = false;
static bool left_button_down = false;
static int16_t last_x = 0;
static int16_t last_y = 0;
static int16_t wheel_diff = 0;
static lv_indev_state_t wheel_state = LV_INDEV_STATE_RELEASED;
static char buf[KEYBOARD_BUFFER_SIZE];
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Get the current position and state of the mouse
* @param indev_drv pointer to the related input device driver
* @param data store the mouse data here
*/
void sdl_mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
{
(void) indev_drv; /*Unused*/
/*Store the collected data*/
data->point.x = last_x;
data->point.y = last_y;
data->state = left_button_down ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
}
/**
* Get encoder (i.e. mouse wheel) ticks difference and pressed state
* @param indev_drv pointer to the related input device driver
* @param data store the read data here
*/
void sdl_mousewheel_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
{
(void) indev_drv; /*Unused*/
data->state = wheel_state;
data->enc_diff = wheel_diff;
wheel_diff = 0;
}
/**
* Get input from the keyboard.
* @param indev_drv pointer to the related input device driver
* @param data store the red data here
*/
void sdl_keyboard_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
{
(void) indev_drv; /*Unused*/
static bool dummy_read = false;
const size_t len = strlen(buf);
/*Send a release manually*/
if (dummy_read) {
dummy_read = false;
data->state = LV_INDEV_STATE_RELEASED;
data->continue_reading = len > 0;
}
/*Send the pressed character*/
else if (len > 0) {
dummy_read = true;
data->state = LV_INDEV_STATE_PRESSED;
data->key = buf[0];
memmove(buf, buf + 1, len);
data->continue_reading = true;
}
}
/**********************
* STATIC FUNCTIONS
**********************/
int quit_filter(void * userdata, SDL_Event * event)
{
(void)userdata;
if(event->type == SDL_QUIT) {
sdl_quit_qry = true;
}
return 1;
}
void mouse_handler(SDL_Event * event)
{
switch(event->type) {
case SDL_MOUSEBUTTONUP:
if(event->button.button == SDL_BUTTON_LEFT)
left_button_down = false;
break;
case SDL_MOUSEBUTTONDOWN:
if(event->button.button == SDL_BUTTON_LEFT) {
left_button_down = true;
last_x = event->motion.x / SDL_ZOOM;
last_y = event->motion.y / SDL_ZOOM;
}
break;
case SDL_MOUSEMOTION:
last_x = event->motion.x / SDL_ZOOM;
last_y = event->motion.y / SDL_ZOOM;
break;
case SDL_FINGERUP:
left_button_down = false;
last_x = LV_HOR_RES * event->tfinger.x / SDL_ZOOM;
last_y = LV_VER_RES * event->tfinger.y / SDL_ZOOM;
break;
case SDL_FINGERDOWN:
left_button_down = true;
last_x = LV_HOR_RES * event->tfinger.x / SDL_ZOOM;
last_y = LV_VER_RES * event->tfinger.y / SDL_ZOOM;
break;
case SDL_FINGERMOTION:
last_x = LV_HOR_RES * event->tfinger.x / SDL_ZOOM;
last_y = LV_VER_RES * event->tfinger.y / SDL_ZOOM;
break;
}
}
/**
* It is called periodically from the SDL thread to check mouse wheel state
* @param event describes the event
*/
void mousewheel_handler(SDL_Event * event)
{
switch(event->type) {
case SDL_MOUSEWHEEL:
// Scroll down (y = -1) means positive encoder turn,
// so invert it
#ifdef __EMSCRIPTEN__
/*Escripten scales it wrong*/
if(event->wheel.y < 0) wheel_diff++;
if(event->wheel.y > 0) wheel_diff--;
#else
wheel_diff = -event->wheel.y;
#endif
break;
case SDL_MOUSEBUTTONDOWN:
if(event->button.button == SDL_BUTTON_MIDDLE) {
wheel_state = LV_INDEV_STATE_PRESSED;
}
break;
case SDL_MOUSEBUTTONUP:
if(event->button.button == SDL_BUTTON_MIDDLE) {
wheel_state = LV_INDEV_STATE_RELEASED;
}
break;
default:
break;
}
}
/**
* Called periodically from the SDL thread, store text input or control characters in the buffer.
* @param event describes the event
*/
void keyboard_handler(SDL_Event * event)
{
/* We only care about SDL_KEYDOWN and SDL_TEXTINPUT events */
switch(event->type) {
case SDL_KEYDOWN: /*Button press*/
{
const uint32_t ctrl_key = keycode_to_ctrl_key(event->key.keysym.sym);
if (ctrl_key == '\0')
return;
const size_t len = strlen(buf);
if (len < KEYBOARD_BUFFER_SIZE - 1) {
buf[len] = ctrl_key;
buf[len + 1] = '\0';
}
break;
}
case SDL_TEXTINPUT: /*Text input*/
{
const size_t len = strlen(buf) + strlen(event->text.text);
if (len < KEYBOARD_BUFFER_SIZE - 1)
strcat(buf, event->text.text);
}
break;
default:
break;
}
}
/**
* Convert a SDL key code to it's LV_KEY_* counterpart or return '\0' if it's not a control character.
* @param sdl_key the key code
* @return LV_KEY_* control character or '\0'
*/
uint32_t keycode_to_ctrl_key(SDL_Keycode sdl_key)
{
/*Remap some key to LV_KEY_... to manage groups*/
SDL_Keymod mode = SDL_GetModState();
switch(sdl_key) {
case SDLK_RIGHT:
case SDLK_KP_PLUS:
return LV_KEY_RIGHT;
case SDLK_LEFT:
case SDLK_KP_MINUS:
return LV_KEY_LEFT;
case SDLK_UP:
return LV_KEY_UP;
case SDLK_DOWN:
return LV_KEY_DOWN;
case SDLK_ESCAPE:
return LV_KEY_ESC;
case SDLK_BACKSPACE:
return LV_KEY_BACKSPACE;
case SDLK_DELETE:
return LV_KEY_DEL;
case SDLK_KP_ENTER:
case '\r':
return LV_KEY_ENTER;
case SDLK_TAB:
return (mode & KMOD_SHIFT)? LV_KEY_PREV: LV_KEY_NEXT;
case SDLK_PAGEDOWN:
return LV_KEY_NEXT;
case SDLK_PAGEUP:
return LV_KEY_PREV;
default:
return '\0';
}
}

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/**
* @file sdl.h
*
*/
/*********************
* INCLUDES
*********************/
#include "sdl_drivers/sdl_driver.h"
#ifndef SDL_FULLSCREEN
# define SDL_FULLSCREEN 0
#endif
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include "SDL.h"
/*********************
* DEFINES
*********************/
#ifndef KEYBOARD_BUFFER_SIZE
#define KEYBOARD_BUFFER_SIZE SDL_TEXTINPUTEVENT_TEXT_SIZE
#endif
/**********************
* TYPEDEFS
**********************/
typedef struct {
SDL_Window * window;
SDL_Renderer * renderer;
SDL_Texture * texture;
volatile bool sdl_refr_qry;
#if SDL_DOUBLE_BUFFERED
uint32_t * tft_fb_act;
#else
uint32_t * tft_fb;
#endif
}monitor_t;
/**********************
* STATIC PROTOTYPES
**********************/
static void window_create(monitor_t * m);
static void window_update(monitor_t * m);
static void monitor_sdl_clean_up(void);
static void sdl_event_handler(lv_timer_t * t);
static void monitor_sdl_refr(lv_timer_t * t);
/***********************
* GLOBAL PROTOTYPES
***********************/
/**********************
* STATIC VARIABLES
**********************/
monitor_t monitor;
#if SDL_DUAL_DISPLAY
monitor_t monitor2;
#endif
static volatile bool sdl_inited = false;
static bool left_button_down = false;
static int16_t last_x = 0;
static int16_t last_y = 0;
static int16_t wheel_diff = 0;
static lv_indev_state_t wheel_state = LV_INDEV_STATE_RELEASED;
static char buf[KEYBOARD_BUFFER_SIZE];
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void sdl_init(void)
{
/*Initialize the SDL*/
SDL_Init(SDL_INIT_VIDEO);
SDL_SetEventFilter(quit_filter, NULL);
window_create(&monitor);
#if SDL_DUAL_DISPLAY
window_create(&monitor2);
int x, y;
SDL_GetWindowPosition(monitor2.window, &x, &y);
SDL_SetWindowPosition(monitor.window, x + (SDL_HOR_RES * SDL_ZOOM) / 2 + 10, y);
SDL_SetWindowPosition(monitor2.window, x - (SDL_HOR_RES * SDL_ZOOM) / 2 - 10, y);
#endif
SDL_StartTextInput();
lv_timer_create(sdl_event_handler, 10, NULL);
}
/**
* Flush a buffer to the marked area
* @param disp_drv pointer to driver where this function belongs
* @param area an area where to copy `color_p`
* @param color_p an array of pixels to copy to the `area` part of the screen
*/
void sdl_display_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
{
lv_coord_t hres = disp_drv->hor_res;
lv_coord_t vres = disp_drv->ver_res;
// printf("x1:%d,y1:%d,x2:%d,y2:%d\n", area->x1, area->y1, area->x2, area->y2);
/*Return if the area is out the screen*/
if(area->x2 < 0 || area->y2 < 0 || area->x1 > hres - 1 || area->y1 > vres - 1) {
lv_disp_flush_ready(disp_drv);
return;
}
#if SDL_DOUBLE_BUFFERED
monitor.tft_fb_act = (uint32_t *)color_p;
#else /*SDL_DOUBLE_BUFFERED*/
int32_t y;
#if LV_COLOR_DEPTH != 24 && LV_COLOR_DEPTH != 32 /*32 is valid but support 24 for backward compatibility too*/
int32_t x;
for(y = area->y1; y <= area->y2 && y < disp_drv->ver_res; y++) {
for(x = area->x1; x <= area->x2; x++) {
monitor.tft_fb[y * disp_drv->hor_res + x] = lv_color_to32(*color_p);
color_p++;
}
}
#else
uint32_t w = lv_area_get_width(area);
for(y = area->y1; y <= area->y2 && y < disp_drv->ver_res; y++) {
memcpy(&monitor.tft_fb[y * SDL_HOR_RES + area->x1], color_p, w * sizeof(lv_color_t));
color_p += w;
}
#endif
#endif /*SDL_DOUBLE_BUFFERED*/
monitor.sdl_refr_qry = true;
/* TYPICALLY YOU DO NOT NEED THIS
* If it was the last part to refresh update the texture of the window.*/
if(lv_disp_flush_is_last(disp_drv)) {
monitor_sdl_refr(NULL);
}
/*IMPORTANT! It must be called to tell the system the flush is ready*/
lv_disp_flush_ready(disp_drv);
}
#if SDL_DUAL_DISPLAY
/**
* Flush a buffer to the marked area
* @param disp_drv pointer to driver where this function belongs
* @param area an area where to copy `color_p`
* @param color_p an array of pixels to copy to the `area` part of the screen
*/
void sdl_display_flush2(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
{
lv_coord_t hres = disp_drv->hor_res;
lv_coord_t vres = disp_drv->ver_res;
/*Return if the area is out the screen*/
if(area->x2 < 0 || area->y2 < 0 || area->x1 > hres - 1 || area->y1 > vres - 1) {
lv_disp_flush_ready(disp_drv);
return;
}
#if SDL_DOUBLE_BUFFERED
monitor2.tft_fb_act = (uint32_t *)color_p;
monitor2.sdl_refr_qry = true;
/*IMPORTANT! It must be called to tell the system the flush is ready*/
lv_disp_flush_ready(disp_drv);
#else
int32_t y;
#if LV_COLOR_DEPTH != 24 && LV_COLOR_DEPTH != 32 /*32 is valid but support 24 for backward compatibility too*/
int32_t x;
for(y = area->y1; y <= area->y2 && y < disp_drv->ver_res; y++) {
for(x = area->x1; x <= area->x2; x++) {
monitor2.tft_fb[y * disp_drv->hor_res + x] = lv_color_to32(*color_p);
color_p++;
}
}
#else
uint32_t w = lv_area_get_width(area);
for(y = area->y1; y <= area->y2 && y < disp_drv->ver_res; y++) {
memcpy(&monitor2.tft_fb[y * disp_drv->hor_res + area->x1], color_p, w * sizeof(lv_color_t));
color_p += w;
}
#endif
monitor2.sdl_refr_qry = true;
/* TYPICALLY YOU DO NOT NEED THIS
* If it was the last part to refresh update the texture of the window.*/
if(lv_disp_flush_is_last(disp_drv)) {
monitor_sdl_refr(NULL);
}
/*IMPORTANT! It must be called to tell the system the flush is ready*/
lv_disp_flush_ready(disp_drv);
#endif
}
#endif
/**********************
* STATIC FUNCTIONS
**********************/
/**
* SDL main thread. All SDL related task have to be handled here!
* It initializes SDL, handles drawing and the mouse.
*/
static void sdl_event_handler(lv_timer_t * t)
{
(void)t;
/*Refresh handling*/
SDL_Event event;
while(SDL_PollEvent(&event)) {
mouse_handler(&event);
mousewheel_handler(&event);
keyboard_handler(&event);
if((&event)->type == SDL_WINDOWEVENT) {
switch((&event)->window.event) {
#if SDL_VERSION_ATLEAST(2, 0, 5)
case SDL_WINDOWEVENT_TAKE_FOCUS:
#endif
case SDL_WINDOWEVENT_EXPOSED:
window_update(&monitor);
#if SDL_DUAL_DISPLAY
window_update(&monitor2);
#endif
break;
default:
break;
}
}
}
/*Run until quit event not arrives*/
if(sdl_quit_qry) {
monitor_sdl_clean_up();
exit(0);
}
}
/**
* SDL main thread. All SDL related task have to be handled here!
* It initializes SDL, handles drawing and the mouse.
*/
static void monitor_sdl_refr(lv_timer_t * t)
{
(void)t;
/*Refresh handling*/
if(monitor.sdl_refr_qry != false) {
monitor.sdl_refr_qry = false;
window_update(&monitor);
}
#if SDL_DUAL_DISPLAY
if(monitor2.sdl_refr_qry != false) {
monitor2.sdl_refr_qry = false;
window_update(&monitor2);
}
#endif
}
static void monitor_sdl_clean_up(void)
{
SDL_DestroyTexture(monitor.texture);
SDL_DestroyRenderer(monitor.renderer);
SDL_DestroyWindow(monitor.window);
#if SDL_DUAL_DISPLAY
SDL_DestroyTexture(monitor2.texture);
SDL_DestroyRenderer(monitor2.renderer);
SDL_DestroyWindow(monitor2.window);
#endif
SDL_Quit();
}
static void window_create(monitor_t * m)
{
int flag = 0;
#if SDL_FULLSCREEN
flag |= SDL_WINDOW_FULLSCREEN;
#endif
m->window = SDL_CreateWindow("TFT Simulator",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
SDL_HOR_RES * SDL_ZOOM, SDL_VER_RES * SDL_ZOOM, flag); /*last param. SDL_WINDOW_BORDERLESS to hide borders*/
m->renderer = SDL_CreateRenderer(m->window, -1, SDL_RENDERER_SOFTWARE);
m->texture = SDL_CreateTexture(m->renderer,
SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, SDL_HOR_RES, SDL_VER_RES);
SDL_SetTextureBlendMode(m->texture, SDL_BLENDMODE_BLEND);
/*Initialize the frame buffer to gray (77 is an empirical value) */
#if SDL_DOUBLE_BUFFERED
SDL_UpdateTexture(m->texture, NULL, m->tft_fb_act, SDL_HOR_RES * sizeof(uint32_t));
#else
m->tft_fb = (uint32_t *)malloc(sizeof(uint32_t) * SDL_HOR_RES * SDL_VER_RES);
memset(m->tft_fb, 0x44, SDL_HOR_RES * SDL_VER_RES * sizeof(uint32_t));
#endif
m->sdl_refr_qry = true;
}
static void window_update(monitor_t * m)
{
#if SDL_DOUBLE_BUFFERED == 0
SDL_UpdateTexture(m->texture, NULL, m->tft_fb, SDL_HOR_RES * sizeof(uint32_t));
#else
if(m->tft_fb_act == NULL) return;
SDL_UpdateTexture(m->texture, NULL, m->tft_fb_act, SDL_HOR_RES * sizeof(uint32_t));
#endif
SDL_RenderClear(m->renderer);
lv_disp_t * d = _lv_refr_get_disp_refreshing();
if(d->driver->screen_transp) {
SDL_SetRenderDrawColor(m->renderer, 0xff, 0, 0, 0xff);
SDL_Rect r;
r.x = 0; r.y = 0; r.w = SDL_HOR_RES; r.h = SDL_VER_RES;
SDL_RenderDrawRect(m->renderer, &r);
}
/*Update the renderer with the texture containing the rendered image*/
SDL_RenderCopy(m->renderer, m->texture, NULL, NULL);
SDL_RenderPresent(m->renderer);
}

10
src/ui/ui_demo.c Normal file
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#include <stddef.h>
#include "lvgl.h"
#include "lv_demos.h"
void ui_demo_init(void) {
lv_demo_music();
}