stellaris: remove needless code

No point in reading and discarding a status value when fetching
part description data.  Or having that needless "#if 0" code.

Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
This commit is contained in:
David Brownell 2009-12-16 14:17:31 -08:00
parent f85dc92d2a
commit 6f2b9ea9e1

View File

@ -37,7 +37,6 @@
#define DID0_VER(did0) ((did0 >> 28)&0x07)
static int stellaris_read_part_info(struct flash_bank *bank);
static uint32_t stellaris_get_flash_status(struct flash_bank *bank);
static int stellaris_mass_erase(struct flash_bank *bank);
@ -335,16 +334,6 @@ static int stellaris_info(struct flash_bank *bank, char *buf, int buf_size)
* chip identification and status *
***************************************************************************/
static uint32_t stellaris_get_flash_status(struct flash_bank *bank)
{
struct target *target = bank->target;
uint32_t fmc;
target_read_u32(target, FLASH_CONTROL_BASE | FLASH_FMC, &fmc);
return fmc;
}
/* Set the flash timimg register to match current clocking */
static void stellaris_set_flash_timing(struct flash_bank *bank)
{
@ -473,48 +462,12 @@ static void stellaris_read_clock_info(struct flash_bank *bank)
stellaris_info->mck_freq = mainfreq;
}
#if 0
static uint32_t stellaris_wait_status_busy(struct flash_bank *bank, uint32_t waitbits, int timeout)
{
uint32_t status;
/* Stellaris waits for cmdbit to clear */
while (((status = stellaris_get_flash_status(bank)) & waitbits) && (timeout-- > 0))
{
LOG_DEBUG("status: 0x%x", status);
alive_sleep(1);
}
/* Flash errors are reflected in the FLASH_CRIS register */
return status;
}
/* Send one command to the flash controller */
static int stellaris_flash_command(struct flash_bank *bank,uint8_t cmd,uint16_t pagen)
{
uint32_t fmc;
struct target *target = bank->target;
fmc = FMC_WRKEY | cmd;
target_write_u32(target, FLASH_CONTROL_BASE | FLASH_FMC, fmc);
LOG_DEBUG("Flash command: 0x%x", fmc);
if (stellaris_wait_status_busy(bank, cmd, 100))
{
return ERROR_FLASH_OPERATION_FAILED;
}
return ERROR_OK;
}
#endif
/* Read device id register, main clock frequency register and fill in driver info structure */
static int stellaris_read_part_info(struct flash_bank *bank)
{
struct stellaris_flash_bank *stellaris_info = bank->driver_priv;
struct target *target = bank->target;
uint32_t did0, did1, ver, fam, status;
uint32_t did0, did1, ver, fam;
int i;
/* Read and parse chip identification register */
@ -618,8 +571,6 @@ static int stellaris_read_part_info(struct flash_bank *bank)
/* Read main and master clock freqency register */
stellaris_read_clock_info(bank);
status = stellaris_get_flash_status(bank);
return ERROR_OK;
}