stellaris: use register_commands()

This commit is contained in:
Zachary T Welch 2009-11-22 04:13:56 -08:00
parent 0ff0dbba49
commit 737f8f2735

View File

@ -1161,15 +1161,28 @@ COMMAND_HANDLER(stellaris_handle_mass_erase_command)
return ERROR_OK;
}
static const struct command_registration stellaris_exec_command_handlers[] = {
{
.name = "mass_erase",
.handler = &stellaris_handle_mass_erase_command,
.mode = COMMAND_EXEC,
.help = "erase entire device",
},
COMMAND_REGISTRATION_DONE
};
static const struct command_registration stellaris_command_handlers[] = {
{
.name = "stellaris",
.mode = COMMAND_ANY,
.help = "Stellaris flash command group",
.chain = stellaris_exec_command_handlers,
},
COMMAND_REGISTRATION_DONE
};
static int stellaris_register_commands(struct command_context *cmd_ctx)
{
struct command *stm32x_cmd = COMMAND_REGISTER(cmd_ctx, NULL, "stellaris",
NULL, COMMAND_ANY, "stellaris flash specific commands");
COMMAND_REGISTER(cmd_ctx, stm32x_cmd, "mass_erase",
stellaris_handle_mass_erase_command, COMMAND_EXEC,
"mass erase device");
return ERROR_OK;
return register_commands(cmd_ctx, NULL, stellaris_command_handlers);
}