jtag_add_statemove() always uses TLR to get to RESET

As decided a while back, this isn't a transition we want to chance.
Whenever someone wants to got to RESET, force it.

Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
This commit is contained in:
David Brownell 2009-10-19 22:50:51 -07:00
parent 3cc147efd9
commit d243e641d3

View File

@ -567,12 +567,14 @@ int jtag_add_statemove(tap_state_t goal_state)
tap_state_name(goal_state)); tap_state_name(goal_state));
if (goal_state == cur_state) /* If goal is RESET, be paranoid and force that that transition
; /* nothing to do */ * (e.g. five TCK cycles, TMS high). Else trust "cur_state".
else if (goal_state == TAP_RESET) */
{ if (goal_state == TAP_RESET)
jtag_add_tlr(); jtag_add_tlr();
} else if (goal_state == cur_state)
/* nothing to do */ ;
else if (tap_is_state_stable(cur_state) && tap_is_state_stable(goal_state)) else if (tap_is_state_stable(cur_state) && tap_is_state_stable(goal_state))
{ {
unsigned tms_bits = tap_get_tms_path(cur_state, goal_state); unsigned tms_bits = tap_get_tms_path(cur_state, goal_state);