stellaris: update bulk flash writes

Try to right-size the SRAM buffers, by not:
 - using them for very small writes
 - giving up when a large buffer isn't available
 - allocating buffers much larger than their data

Also don't:
 - bother loading the code unless we allocate the writebuffer too
 - be so verbose with messaging:
    * be more concise
    * reduce importance (e.g. DEBUG not WARNING)
    * remove duplication

The minimum buffer size is something of a guess.  It's eight
times smaller than before, almost the same size as the code
being downloaded.  It probably deserves some tuning.

Also, note an erratum affecting flash protection on some chips;
and narrow many over-wide lines affected by the above changes.

Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
This commit is contained in:
David Brownell 2009-12-18 01:33:19 -08:00
parent ef4fbd36d4
commit e40f638063

View File

@ -748,6 +748,8 @@ static int stellaris_protect(struct flash_bank *bank, int set, int first, int la
/* Write commit command */
/* REVISIT safety check, since this cannot be undone
* except by the "Recover a locked device" procedure.
* REVISIT DustDevil-A0 parts have an erratum making FMPPE commits
* inadvisable ... it makes future mass erase operations fail.
*/
LOG_WARNING("Flash protection cannot be removed once commited, commit is NOT executed !");
/* target_write_u32(target, FLASH_FMC, FMC_WRKEY | FMC_COMT); */
@ -823,37 +825,47 @@ static int stellaris_write_block(struct flash_bank *bank,
struct armv7m_algorithm armv7m_info;
int retval = ERROR_OK;
/* power of two, and multiple of word size */
static const unsigned buf_min = 32;
/* for small buffers it's faster not to download an algorithm */
if (wcount < buf_min)
return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
LOG_DEBUG("(bank=%p buffer=%p offset=%08" PRIx32 " wcount=%08" PRIx32 "",
bank, buffer, offset, wcount);
/* flash write code */
if (target_alloc_working_area(target, sizeof(stellaris_write_code), &write_algorithm) != ERROR_OK)
{
LOG_WARNING("no working area available, can't do block memory writes");
LOG_DEBUG("no working area for block memory writes");
return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
};
target_write_buffer(target, write_algorithm->address,
sizeof(stellaris_write_code),
(uint8_t *) stellaris_write_code);
/* plus a buffer big enough for this data */
if (wcount < buffer_size) {
buffer_size = wcount;
buffer_size += buf_min - 1;
buffer_size &= ~(buf_min - 1);
}
/* memory buffer */
while (target_alloc_working_area(target, buffer_size, &source) != ERROR_OK)
{
LOG_DEBUG("called target_alloc_working_area(target=%p buffer_size=%08" PRIx32 " source=%p)",
target, buffer_size, source);
buffer_size /= 2;
if (buffer_size <= 256)
if (buffer_size <= buf_min)
{
/* if we already allocated the writing code, but failed to get a buffer, free the algorithm */
if (write_algorithm)
target_free_working_area(target, write_algorithm);
LOG_WARNING("no large enough working area available, can't do block memory writes");
target_free_working_area(target, write_algorithm);
return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
}
LOG_DEBUG("retry target_alloc_working_area(%s, size=%u)",
target_name(target), (unsigned) buffer_size);
};
retval = target_write_buffer(target, write_algorithm->address,
sizeof(stellaris_write_code),
(uint8_t *) stellaris_write_code);
armv7m_info.common_magic = ARMV7M_COMMON_MAGIC;
armv7m_info.core_mode = ARMV7M_MODE_ANY;
@ -870,11 +882,20 @@ static int stellaris_write_block(struct flash_bank *bank,
buf_set_u32(reg_params[0].value, 0, 32, source->address);
buf_set_u32(reg_params[1].value, 0, 32, address);
buf_set_u32(reg_params[2].value, 0, 32, 4*thisrun_count);
LOG_INFO("Algorithm flash write %" PRIi32 " words to 0x%" PRIx32 ", %" PRIi32 " remaining", thisrun_count, address, (wcount - thisrun_count));
LOG_DEBUG("Algorithm flash write %" PRIi32 " words to 0x%" PRIx32 ", %" PRIi32 " remaining", thisrun_count, address, (wcount - thisrun_count));
if ((retval = target_run_algorithm(target, 0, NULL, 3, reg_params, write_algorithm->address, write_algorithm->address + sizeof(stellaris_write_code)-10, 10000, &armv7m_info)) != ERROR_OK)
LOG_DEBUG("Algorithm flash write %u words to 0x%" PRIx32
", %u remaining",
(unsigned) thisrun_count, address,
(unsigned) (wcount - thisrun_count));
retval = target_run_algorithm(target, 0, NULL, 3, reg_params,
write_algorithm->address,
write_algorithm->address +
sizeof(stellaris_write_code) - 10,
10000, &armv7m_info);
if (retval != ERROR_OK)
{
LOG_ERROR("error executing stellaris flash write algorithm");
LOG_ERROR("error %d executing stellaris "
"flash write algorithm",
retval);
retval = ERROR_FLASH_OPERATION_FAILED;
break;
}
@ -884,6 +905,10 @@ static int stellaris_write_block(struct flash_bank *bank,
wcount -= thisrun_count;
}
/* REVISIT we could speed up writing multi-section images by
* not freeing the initialized write_algorithm this way.
*/
target_free_working_area(target, write_algorithm);
target_free_working_area(target, source);
@ -942,13 +967,13 @@ static int stellaris_write(struct flash_bank *bank, uint8_t *buffer, uint32_t of
if (words_remaining > 0)
{
/* try using a block write */
if ((retval = stellaris_write_block(bank, buffer, offset, words_remaining)) != ERROR_OK)
retval = stellaris_write_block(bank, buffer, offset,
words_remaining);
if (retval != ERROR_OK)
{
if (retval == ERROR_TARGET_RESOURCE_NOT_AVAILABLE)
{
/* if block write failed (no sufficient working area),
* we use normal (slow) single dword accesses */
LOG_WARNING("couldn't use block writes, falling back to single memory accesses");
LOG_DEBUG("writing flash word-at-a-time");
}
else if (retval == ERROR_FLASH_OPERATION_FAILED)
{