openocd/src/target/target.h
David Brownell 38e376d232 target: further shrink Jim-awareness
Don't include <helper/jim.h> from target.h ... not everything
which touches targets needs to be able to talk to Jim.  Plus,
most files include this header by another path.

Also, switch the affected files to use the classic sequence
for #included files:  all <framework/headers.h> first, then
the "local_headers.h".  This helps prevent growth of problematic
layering, by minimizing entanglement.

Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
2009-12-13 12:52:23 -08:00

487 lines
17 KiB
C

/***************************************************************************
* Copyright (C) 2005 by Dominic Rath *
* Dominic.Rath@gmx.de *
* *
* Copyright (C) 2007,2008,2009 Øyvind Harboe *
* oyvind.harboe@zylin.com *
* *
* Copyright (C) 2008 by Spencer Oliver *
* spen@spen-soft.co.uk *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef TARGET_H
#define TARGET_H
#include <helper/types.h>
struct reg;
struct trace;
struct command_context;
struct breakpoint;
struct watchpoint;
struct mem_param;
struct reg_param;
/*
* TARGET_UNKNOWN = 0: we don't know anything about the target yet
* TARGET_RUNNING = 1: the target is executing user code
* TARGET_HALTED = 2: the target is not executing code, and ready to talk to the
* debugger. on an xscale it means that the debug handler is executing
* TARGET_RESET = 3: the target is being held in reset (only a temporary state,
* not sure how this is used with all the recent changes)
* TARGET_DEBUG_RUNNING = 4: the target is running, but it is executing code on
* behalf of the debugger (e.g. algorithm for flashing)
*
* also see: target_state_name();
*/
enum target_state
{
TARGET_UNKNOWN = 0,
TARGET_RUNNING = 1,
TARGET_HALTED = 2,
TARGET_RESET = 3,
TARGET_DEBUG_RUNNING = 4,
};
enum nvp_assert {
NVP_DEASSERT,
NVP_ASSERT,
};
enum target_reset_mode
{
RESET_UNKNOWN = 0,
RESET_RUN = 1, /* reset and let target run */
RESET_HALT = 2, /* reset and halt target out of reset */
RESET_INIT = 3, /* reset and halt target out of reset, then run init script */
};
enum target_debug_reason
{
DBG_REASON_DBGRQ = 0,
DBG_REASON_BREAKPOINT = 1,
DBG_REASON_WATCHPOINT = 2,
DBG_REASON_WPTANDBKPT = 3,
DBG_REASON_SINGLESTEP = 4,
DBG_REASON_NOTHALTED = 5,
DBG_REASON_UNDEFINED = 6
};
enum target_endianess
{
TARGET_ENDIAN_UNKNOWN = 0,
TARGET_BIG_ENDIAN = 1, TARGET_LITTLE_ENDIAN = 2
};
struct working_area
{
uint32_t address;
uint32_t size;
int free;
uint8_t *backup;
struct working_area **user;
struct working_area *next;
};
// target_type.h contains the full definitionof struct targe_type
struct target
{
struct target_type *type; /* target type definition (name, access functions) */
const char *cmd_name; /* tcl Name of target */
int target_number; /* DO NOT USE! field to be removed in 2010 */
struct jtag_tap *tap; /* where on the jtag chain is this */
const char *variant; /* what variant of this chip is it? */
/**
* Indicates whether this target has been examined.
*
* Do @b not access this field directly, use target_was_examined()
* or target_set_examined().
*/
bool examined;
struct target_event_action *event_action;
int reset_halt; /* attempt resetting the CPU into the halted mode? */
uint32_t working_area; /* working area (initialized RAM). Evaluated
* upon first allocation from virtual/physical address. */
bool working_area_virt_spec; /* virtual address specified? */
uint32_t working_area_virt; /* virtual address */
bool working_area_phys_spec; /* virtual address specified? */
uint32_t working_area_phys; /* physical address */
uint32_t working_area_size; /* size in bytes */
uint32_t backup_working_area; /* whether the content of the working area has to be preserved */
struct working_area *working_areas;/* list of allocated working areas */
enum target_debug_reason debug_reason;/* reason why the target entered debug state */
enum target_endianess endianness; /* target endianess */
// also see: target_state_name()
enum target_state state; /* the current backend-state (running, halted, ...) */
struct reg_cache *reg_cache; /* the first register cache of the target (core regs) */
struct breakpoint *breakpoints; /* list of breakpoints */
struct watchpoint *watchpoints; /* list of watchpoints */
struct trace *trace_info; /* generic trace information */
struct debug_msg_receiver *dbgmsg;/* list of debug message receivers */
uint32_t dbg_msg_enabled; /* debug message status */
void *arch_info; /* architecture specific information */
struct target *next; /* next target in list */
int display; /* display async info in telnet session. Do not display
* lots of halted/resumed info when stepping in debugger. */
bool halt_issued; /* did we transition to halted state? */
long long halt_issued_time; /* Note time when halt was issued */
};
/** Returns the instance-specific name of the specified target. */
static inline const char *target_name(struct target *target)
{
return target->cmd_name;
}
const char *debug_reason_name(struct target *t);
enum target_event
{
/* LD historical names
* - Prior to the great TCL change
* - June/July/Aug 2008
* - Duane Ellis */
TARGET_EVENT_OLD_gdb_program_config,
TARGET_EVENT_OLD_pre_resume,
/* allow GDB to do stuff before others handle the halted event,
* this is in lieu of defining ordering of invocation of events,
* which would be more complicated
*
* Telling GDB to halt does not mean that the target stopped running,
* simply that we're dropping out of GDB's waiting for step or continue.
*
* This can be useful when e.g. detecting power dropout.
*/
TARGET_EVENT_GDB_HALT,
TARGET_EVENT_HALTED, /* target entered debug state from normal execution or reset */
TARGET_EVENT_RESUMED, /* target resumed to normal execution */
TARGET_EVENT_RESUME_START,
TARGET_EVENT_RESUME_END,
TARGET_EVENT_GDB_START, /* debugger started execution (step/run) */
TARGET_EVENT_GDB_END, /* debugger stopped execution (step/run) */
TARGET_EVENT_RESET_START,
TARGET_EVENT_RESET_ASSERT_PRE,
TARGET_EVENT_RESET_ASSERT, /* C code uses this instead of SRST */
TARGET_EVENT_RESET_ASSERT_POST,
TARGET_EVENT_RESET_DEASSERT_PRE,
TARGET_EVENT_RESET_DEASSERT_POST,
TARGET_EVENT_RESET_HALT_PRE,
TARGET_EVENT_RESET_HALT_POST,
TARGET_EVENT_RESET_WAIT_PRE,
TARGET_EVENT_RESET_WAIT_POST,
TARGET_EVENT_RESET_INIT,
TARGET_EVENT_RESET_END,
TARGET_EVENT_DEBUG_HALTED, /* target entered debug state, but was executing on behalf of the debugger */
TARGET_EVENT_DEBUG_RESUMED, /* target resumed to execute on behalf of the debugger */
TARGET_EVENT_EXAMINE_START,
TARGET_EVENT_EXAMINE_END,
TARGET_EVENT_GDB_ATTACH,
TARGET_EVENT_GDB_DETACH,
TARGET_EVENT_GDB_FLASH_ERASE_START,
TARGET_EVENT_GDB_FLASH_ERASE_END,
TARGET_EVENT_GDB_FLASH_WRITE_START,
TARGET_EVENT_GDB_FLASH_WRITE_END,
};
struct target_event_action {
enum target_event event;
struct Jim_Interp *interp;
struct Jim_Obj *body;
int has_percent;
struct target_event_action *next;
};
bool target_has_event_action(struct target *target, enum target_event event);
struct target_event_callback
{
int (*callback)(struct target *target, enum target_event event, void *priv);
void *priv;
struct target_event_callback *next;
};
struct target_timer_callback
{
int (*callback)(void *priv);
int time_ms;
int periodic;
struct timeval when;
void *priv;
struct target_timer_callback *next;
};
int target_register_commands(struct command_context *cmd_ctx);
int target_register_user_commands(struct command_context *cmd_ctx);
int target_init(struct command_context *cmd_ctx);
int target_examine(void);
int target_process_reset(struct command_context *cmd_ctx,
enum target_reset_mode reset_mode);
int target_register_event_callback(
int (*callback)(struct target *target,
enum target_event event, void *priv),
void *priv);
int target_unregister_event_callback(
int (*callback)(struct target *target,
enum target_event event, void *priv),
void *priv);
int target_poll(struct target *target);
int target_resume(struct target *target, int current, uint32_t address,
int handle_breakpoints, int debug_execution);
int target_halt(struct target *target);
int target_call_event_callbacks(struct target *target, enum target_event event);
/**
* The period is very approximate, the callback can happen much more often
* or much more rarely than specified
*/
int target_register_timer_callback(int (*callback)(void *priv),
int time_ms, int periodic, void *priv);
int target_unregister_timer_callback(int (*callback)(void *priv), void *priv);
int target_call_timer_callbacks(void);
/**
* Invoke this to ensure that e.g. polling timer callbacks happen before
* a syncrhonous command completes.
*/
int target_call_timer_callbacks_now(void);
struct target* get_current_target(struct command_context *cmd_ctx);
struct target *get_target(const char *id);
/**
* Get the target type name.
*
* This routine is a wrapper for the target->type->name field.
* Note that this is not an instance-specific name for his target.
*/
const char *target_type_name(struct target *target);
/**
* Examine the specified @a target, letting it perform any
* initialization that requires JTAG access.
*
* This routine is a wrapper for target->type->examine.
*/
int target_examine_one(struct target *target);
/// @returns @c true if target_set_examined() has been called.
static inline bool target_was_examined(struct target *target)
{
return target->examined;
}
/// Sets the @c examined flag for the given target.
/// Use in target->type->examine() after one-time setup is done.
static inline void target_set_examined(struct target *target)
{
target->examined = true;
}
/**
* Add the @a breakpoint for @a target.
*
* This routine is a wrapper for target->type->add_breakpoint.
*/
int target_add_breakpoint(struct target *target,
struct breakpoint *breakpoint);
/**
* Remove the @a breakpoint for @a target.
*
* This routine is a wrapper for target->type->remove_breakpoint.
*/
int target_remove_breakpoint(struct target *target,
struct breakpoint *breakpoint);
/**
* Add the @a watchpoint for @a target.
*
* This routine is a wrapper for target->type->add_watchpoint.
*/
int target_add_watchpoint(struct target *target,
struct watchpoint *watchpoint);
/**
* Remove the @a watchpoint for @a target.
*
* This routine is a wrapper for target->type->remove_watchpoint.
*/
int target_remove_watchpoint(struct target *target,
struct watchpoint *watchpoint);
/**
* Obtain the registers for GDB.
*
* This routine is a wrapper for target->type->get_gdb_reg_list.
*/
int target_get_gdb_reg_list(struct target *target,
struct reg **reg_list[], int *reg_list_size);
/**
* Step the target.
*
* This routine is a wrapper for target->type->step.
*/
int target_step(struct target *target,
int current, uint32_t address, int handle_breakpoints);
/**
* Run an algorithm on the @a target given.
*
* This routine is a wrapper for target->type->run_algorithm.
*/
int target_run_algorithm(struct target *target,
int num_mem_params, struct mem_param *mem_params,
int num_reg_params, struct reg_param *reg_param,
uint32_t entry_point, uint32_t exit_point,
int timeout_ms, void *arch_info);
/**
* Read @a count items of @a size bytes from the memory of @a target at
* the @a address given.
*
* This routine is a wrapper for target->type->read_memory.
*/
int target_read_memory(struct target *target,
uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
/**
* Write @a count items of @a size bytes to the memory of @a target at
* the @a address given.
*
* This routine is wrapper for target->type->write_memory.
*/
int target_write_memory(struct target *target,
uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
/**
* Write @a count items of 4 bytes to the memory of @a target at
* the @a address given. Because it operates only on whole words,
* this should be faster than target_write_memory().
*
* This routine is wrapper for target->type->bulk_write_memory.
*/
int target_bulk_write_memory(struct target *target,
uint32_t address, uint32_t count, uint8_t *buffer);
/*
* Write to target memory using the virtual address.
*
* Note that this fn is used to implement software breakpoints. Targets
* can implement support for software breakpoints to memory marked as read
* only by making this fn write to ram even if it is read only(MMU or
* MPUs).
*
* It is sufficient to implement for writing a single word(16 or 32 in
* ARM32/16 bit case) to write the breakpoint to ram.
*
* The target should also take care of "other things" to make sure that
* software breakpoints can be written using this function. E.g.
* when there is a separate instruction and data cache, this fn must
* make sure that the instruction cache is synced up to the potential
* code change that can happen as a result of the memory write(typically
* by invalidating the cache).
*
* The high level wrapper fn in target.c will break down this memory write
* request to multiple write requests to the target driver to e.g. guarantee
* that writing 4 bytes to an aligned address happens with a single 32 bit
* write operation, thus making this fn suitable to e.g. write to special
* peripheral registers which do not support byte operations.
*/
int target_write_buffer(struct target *target,
uint32_t address, uint32_t size, uint8_t *buffer);
int target_read_buffer(struct target *target,
uint32_t address, uint32_t size, uint8_t *buffer);
int target_checksum_memory(struct target *target,
uint32_t address, uint32_t size, uint32_t* crc);
int target_blank_check_memory(struct target *target,
uint32_t address, uint32_t size, uint32_t* blank);
int target_wait_state(struct target *target, enum target_state state, int ms);
/** Return the *name* of this targets current state */
const char *target_state_name( struct target *target );
/* DANGER!!!!!
*
* if "area" passed in to target_alloc_working_area() points to a memory
* location that goes out of scope (e.g. a pointer on the stack), then
* the caller of target_alloc_working_area() is responsible for invoking
* target_free_working_area() before "area" goes out of scope.
*
* target_free_all_working_areas() will NULL out the "area" pointer
* upon resuming or resetting the CPU.
*
*/
int target_alloc_working_area(struct target *target,
uint32_t size, struct working_area **area);
int target_free_working_area(struct target *target, struct working_area *area);
int target_free_working_area_restore(struct target *target,
struct working_area *area, int restore);
void target_free_all_working_areas(struct target *target);
void target_free_all_working_areas_restore(struct target *target, int restore);
extern struct target *all_targets;
extern struct target_event_callback *target_event_callbacks;
extern struct target_timer_callback *target_timer_callbacks;
uint32_t target_buffer_get_u32(struct target *target, const uint8_t *buffer);
uint16_t target_buffer_get_u16(struct target *target, const uint8_t *buffer);
uint8_t target_buffer_get_u8 (struct target *target, const uint8_t *buffer);
void target_buffer_set_u32(struct target *target, uint8_t *buffer, uint32_t value);
void target_buffer_set_u16(struct target *target, uint8_t *buffer, uint16_t value);
void target_buffer_set_u8 (struct target *target, uint8_t *buffer, uint8_t value);
int target_read_u32(struct target *target, uint32_t address, uint32_t *value);
int target_read_u16(struct target *target, uint32_t address, uint16_t *value);
int target_read_u8(struct target *target, uint32_t address, uint8_t *value);
int target_write_u32(struct target *target, uint32_t address, uint32_t value);
int target_write_u16(struct target *target, uint32_t address, uint16_t value);
int target_write_u8(struct target *target, uint32_t address, uint8_t value);
/* Issues USER() statements with target state information */
int target_arch_state(struct target *target);
void target_handle_event(struct target *t, enum target_event e);
void target_all_handle_event(enum target_event e);
#define ERROR_TARGET_INVALID (-300)
#define ERROR_TARGET_INIT_FAILED (-301)
#define ERROR_TARGET_TIMEOUT (-302)
#define ERROR_TARGET_NOT_HALTED (-304)
#define ERROR_TARGET_FAILURE (-305)
#define ERROR_TARGET_UNALIGNED_ACCESS (-306)
#define ERROR_TARGET_DATA_ABORT (-307)
#define ERROR_TARGET_RESOURCE_NOT_AVAILABLE (-308)
#define ERROR_TARGET_TRANSLATION_FAULT (-309)
#define ERROR_TARGET_NOT_RUNNING (-310)
#define ERROR_TARGET_NOT_EXAMINED (-311)
const char *target_strerror_safe(int err);
#endif /* TARGET_H */