openocd/src/target/target_type.h

236 lines
9.7 KiB
C

/***************************************************************************
* Copyright (C) 2005 by Dominic Rath *
* Dominic.Rath@gmx.de *
* *
* Copyright (C) 2007-2010 Øyvind Harboe *
* oyvind.harboe@zylin.com *
* *
* Copyright (C) 2008 by Spencer Oliver *
* spen@spen-soft.co.uk *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef TARGET_TYPE_H
#define TARGET_TYPE_H
#include <helper/types.h>
#include <jim-nvp.h>
struct target;
/**
* This holds methods shared between all instances of a given target
* type. For example, all Cortex-M3 targets on a scan chain share
* the same method table.
*/
struct target_type
{
/**
* Name of this type of target. Do @b not access this
* field directly, use target_type_name() instead.
*/
char *name;
/* poll current target status */
int (*poll)(struct target *target);
/* Invoked only from target_arch_state().
* Issue USER() w/architecture specific status. */
int (*arch_state)(struct target *target);
/* target request support */
int (*target_request_data)(struct target *target, uint32_t size, uint8_t *buffer);
/* halt will log a warning, but return ERROR_OK if the target is already halted. */
int (*halt)(struct target *target);
int (*resume)(struct target *target, int current, uint32_t address, int handle_breakpoints, int debug_execution);
int (*step)(struct target *target, int current, uint32_t address, int handle_breakpoints);
/* target reset control. assert reset can be invoked when OpenOCD and
* the target is out of sync.
*
* A typical example is that the target was power cycled while OpenOCD
* thought the target was halted or running.
*
* assert_reset() can therefore make no assumptions whatsoever about the
* state of the target
*
* Before assert_reset() for the target is invoked, a TRST/tms and
* chain validation is executed. TRST should not be asserted
* during target assert unless there is no way around it due to
* the way reset's are configured.
*
*/
int (*assert_reset)(struct target *target);
/**
* The implementation is responsible for polling the
* target such that target->state reflects the
* state correctly.
*
* Otherwise the following would fail, as there will not
* be any "poll" invoked inbetween the "reset run" and
* "halt".
*
* reset run; halt
*/
int (*deassert_reset)(struct target *target);
int (*soft_reset_halt_imp)(struct target *target);
int (*soft_reset_halt)(struct target *target);
/**
* Target register access for GDB. Do @b not call this function
* directly, use target_get_gdb_reg_list() instead.
*
* Danger! this function will succeed even if the target is running
* and return a register list with dummy values.
*
* The reason is that GDB connection will fail without a valid register
* list, however it is after GDB is connected that monitor commands can
* be run to properly initialize the target
*/
int (*get_gdb_reg_list)(struct target *target, struct reg **reg_list[], int *reg_list_size);
/* target memory access
* size: 1 = byte (8bit), 2 = half-word (16bit), 4 = word (32bit)
* count: number of items of <size>
*/
int (*read_memory_imp)(struct target *target, uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
/**
* Target memory read callback. Do @b not call this function
* directly, use target_read_memory() instead.
*/
int (*read_memory)(struct target *target, uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
int (*write_memory_imp)(struct target *target, uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
/**
* Target memory write callback. Do @b not call this function
* directly, use target_write_memory() instead.
*/
int (*write_memory)(struct target *target, uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
/**
* Write target memory in multiples of 4 bytes, optimized for
* writing large quantities of data. Do @b not call this
* function directly, use target_bulk_write_memory() instead.
*/
int (*bulk_write_memory)(struct target *target, uint32_t address, uint32_t count, uint8_t *buffer);
int (*checksum_memory)(struct target *target, uint32_t address, uint32_t count, uint32_t* checksum);
int (*blank_check_memory)(struct target *target, uint32_t address, uint32_t count, uint32_t* blank);
/*
* target break-/watchpoint control
* rw: 0 = write, 1 = read, 2 = access
*
* Target must be halted while this is invoked as this
* will actually set up breakpoints on target.
*
* The breakpoint hardware will be set up upon adding the
* first breakpoint.
*
* Upon GDB connection all breakpoints/watchpoints are cleared.
*/
int (*add_breakpoint)(struct target *target, struct breakpoint *breakpoint);
/* remove breakpoint. hw will only be updated if the target
* is currently halted.
* However, this method can be invoked on unresponsive targets.
*/
int (*remove_breakpoint)(struct target *target, struct breakpoint *breakpoint);
/* add watchpoint ... see add_breakpoint() comment above. */
int (*add_watchpoint)(struct target *target, struct watchpoint *watchpoint);
/* remove watchpoint. hw will only be updated if the target
* is currently halted.
* However, this method can be invoked on unresponsive targets.
*/
int (*remove_watchpoint)(struct target *target, struct watchpoint *watchpoint);
/**
* Target algorithm support. Do @b not call this method directly,
* use target_run_algorithm() instead.
*/
int (*run_algorithm)(struct target *target, int num_mem_params, struct mem_param *mem_params, int num_reg_params, struct reg_param *reg_param, uint32_t entry_point, uint32_t exit_point, int timeout_ms, void *arch_info);
const struct command_registration *commands;
/* called when target is created */
int (*target_create)(struct target *target, Jim_Interp *interp);
/* called for various config parameters */
/* returns JIM_CONTINUE - if option not understood */
/* otherwise: JIM_OK, or JIM_ERR, */
int (*target_jim_configure)(struct target *target, Jim_GetOptInfo *goi);
/* target commands specifically handled by the target */
/* returns JIM_OK, or JIM_ERR, or JIM_CONTINUE - if option not understood */
int (*target_jim_commands)(struct target *target, Jim_GetOptInfo *goi);
/**
* This method is used to perform target setup that requires
* JTAG access.
*
* This may be called multiple times. It is called after the
* scan chain is initially validated, or later after the target
* is enabled by a JRC. It may also be called during some
* parts of the reset sequence.
*
* For one-time initialization tasks, use target_was_examined()
* and target_set_examined(). For example, probe the hardware
* before setting up chip-specific state, and then set that
* flag so you don't do that again.
*/
int (*examine)(struct target *target);
/* Set up structures for target.
*
* It is illegal to talk to the target at this stage as this fn is invoked
* before the JTAG chain has been examined/verified
* */
int (*init_target)(struct command_context *cmd_ctx, struct target *target);
/* translate from virtual to physical address. Default implementation is successful
* no-op(i.e. virtual==physical).
*/
int (*virt2phys)(struct target *target, uint32_t address, uint32_t *physical);
/* read directly from physical memory. caches are bypassed and untouched.
*
* If the target does not support disabling caches, leaving them untouched,
* then minimally the actual physical memory location will be read even
* if cache states are unchanged, flushed, etc.
*
* Default implementation is to call read_memory.
*/
int (*read_phys_memory)(struct target *target, uint32_t phys_address, uint32_t size, uint32_t count, uint8_t *buffer);
/*
* same as read_phys_memory, except that it writes...
*/
int (*write_phys_memory)(struct target *target, uint32_t phys_address, uint32_t size, uint32_t count, uint8_t *buffer);
int (*mmu)(struct target *target, int *enabled);
/* after reset is complete, the target can check if things are properly set up.
*
* This can be used to check if e.g. DCC memory writes have been enabled for
* arm7/9 targets, which they really should except in the most contrived
* circumstances.
*/
int (*check_reset)(struct target *target);
};
#endif // TARGET_TYPE_H